bevy/crates/bevy_window/src/system.rs
ira 308e092153 Add Windows::get_focused(_mut) (#6571)
Add a method to get the focused window.

Use this instead of `WindowFocused` events in `close_on_esc`.
Seems that the OS/window manager might not always send focused events on application startup.

Sadly, not a fix for #5646.

Co-authored-by: devil-ira <justthecooldude@gmail.com>
2022-11-14 21:59:18 +00:00

46 lines
1.6 KiB
Rust

use crate::{Window, WindowCloseRequested, Windows};
use bevy_app::AppExit;
use bevy_ecs::prelude::*;
use bevy_input::{keyboard::KeyCode, Input};
/// Exit the application when there are no open windows.
///
/// This system is added by the [`WindowPlugin`] in the default configuration.
/// To disable this behaviour, set `close_when_requested` (on the [`WindowPlugin`]) to `false`.
/// Ensure that you read the caveats documented on that field if doing so.
///
/// [`WindowPlugin`]: crate::WindowPlugin
pub fn exit_on_all_closed(mut app_exit_events: EventWriter<AppExit>, windows: Res<Windows>) {
if windows.iter().count() == 0 {
app_exit_events.send(AppExit);
}
}
/// Close windows in response to [`WindowCloseRequested`] (e.g. when the close button is pressed).
///
/// This system is added by the [`WindowPlugin`] in the default configuration.
/// To disable this behaviour, set `close_when_requested` (on the [`WindowPlugin`]) to `false`.
/// Ensure that you read the caveats documented on that field if doing so.
///
/// [`WindowPlugin`]: crate::WindowPlugin
pub fn close_when_requested(
mut windows: ResMut<Windows>,
mut closed: EventReader<WindowCloseRequested>,
) {
for event in closed.iter() {
windows.get_mut(event.id).map(Window::close);
}
}
/// Close the focused window whenever the escape key (<kbd>Esc</kbd>) is pressed
///
/// This is useful for examples or prototyping.
pub fn close_on_esc(mut windows: ResMut<Windows>, input: Res<Input<KeyCode>>) {
if input.just_pressed(KeyCode::Escape) {
if let Some(window) = windows.get_focused_mut() {
window.close();
}
}
}