bevy/crates
Giacomo Stevanato d98d6d8d00
Fix unsoundness in FilteredEntity{Ref,Mut} various get methods (#13554)
# Objective

- `FilteredEntity{Ref,Mut}` various `get` methods never checked that the
given component was present on the entity, only the access allowed
reading/writing them, which is always the case when it is constructed
from a `EntityRef`/`EntityMut`/`EntityWorldMut` (and I guess can also
happen with queries containing `Option<T>` that get transmuted).
- In those cases the various `get` methods were calling
`debug_checked_unwrap` on `None`s, which is UB when debug assertions are
not enabled;
- The goal is thus to fix this soundness issue.

## Solution

- Don't call `debug_checked_unwrap` on those `None` and instead
`flatten` them.

## Testing

- This PR includes regression tests for each combination of
`FilteredEntityRef`/`FilteredEntityMut` and component
present/not-present. The two tests for the not-present cases fail on
`main` but success with this PR changes.
2024-05-28 14:01:23 +00:00
..
bevy_a11y Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_animation Remove ClampColor (#13307) 2024-05-10 13:15:56 +00:00
bevy_app Fix bevy_app not compiling without default features (#13532) 2024-05-27 21:22:03 +00:00
bevy_asset Allow AssetServer::load to acquire a guard item. (#13051) 2024-05-23 13:28:29 +00:00
bevy_audio Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_color Added a Grey trait, and implementations on baked-in colors. Fixes #13206 (#13237) 2024-05-26 12:53:50 +00:00
bevy_core Determine msrv for every standalone bevy_* crate. (#13211) 2024-05-13 18:26:41 +00:00
bevy_core_pipeline add tonemapping LUT bindings for sprite and mesh2d pipelines (#13262) 2024-05-28 12:09:26 +00:00
bevy_derive Deprecate dynamic plugins (#13080) 2024-05-20 20:01:28 +00:00
bevy_dev_tools Refactor ci_testing and separate it from DevToolsPlugin (#13513) 2024-05-26 22:32:36 +00:00
bevy_diagnostic Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_dylib Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_dynamic_plugin Deprecate dynamic plugins (#13080) 2024-05-20 20:01:28 +00:00
bevy_ecs Fix unsoundness in FilteredEntity{Ref,Mut} various get methods (#13554) 2024-05-28 14:01:23 +00:00
bevy_encase_derive Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_gilrs Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_gizmos Make gizmos take primitives by ref (#13534) 2024-05-27 13:48:47 +00:00
bevy_gltf Emissive is now LinearRgba on StandardMaterial (#13352) 2024-05-24 17:23:35 +00:00
bevy_hierarchy Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_input Separate state crate (#13216) 2024-05-09 18:06:05 +00:00
bevy_internal Refactor ci_testing and separate it from DevToolsPlugin (#13513) 2024-05-26 22:32:36 +00:00
bevy_log Improve tracing layer customization (#13159) 2024-05-12 21:16:56 +00:00
bevy_macro_utils Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_math Implemented Reflect for (almost) all bevy_math types (#13537) 2024-05-27 18:18:10 +00:00
bevy_mikktspace Determine msrv for every standalone bevy_* crate. (#13211) 2024-05-13 18:26:41 +00:00
bevy_pbr add tonemapping LUT bindings for sprite and mesh2d pipelines (#13262) 2024-05-28 12:09:26 +00:00
bevy_ptr add Debug for ptr types (#13498) 2024-05-24 21:25:11 +00:00
bevy_reflect Move bevy_math Reflect impls (#13520) 2024-05-27 14:15:22 +00:00
bevy_render add tonemapping LUT bindings for sprite and mesh2d pipelines (#13262) 2024-05-28 12:09:26 +00:00
bevy_scene Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_sprite add tonemapping LUT bindings for sprite and mesh2d pipelines (#13262) 2024-05-28 12:09:26 +00:00
bevy_state Revert "Add on_unimplemented Diagnostics to Most Public Traits" (#13413) 2024-05-17 17:00:43 +00:00
bevy_tasks multi_threaded feature rename (#12997) 2024-05-06 20:49:32 +00:00
bevy_text Add doc comments explaining the different behaviours of alignment and Anchor with text_2d (#8022) 2024-05-12 21:42:04 +00:00
bevy_time Adds doc note that Timer and Stopwatch must be progressed manually (#13441) 2024-05-20 19:46:25 +00:00
bevy_transform Use Dir3 for local axis methods in GlobalTransform (#13264) 2024-05-06 20:52:05 +00:00
bevy_ui fix rounded borders on buttons (#13541) 2024-05-27 21:46:56 +00:00
bevy_utils Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_window Ensure clean exit (#13236) 2024-05-12 15:56:01 +00:00
bevy_winit Ensure clean exit (#13236) 2024-05-12 15:56:01 +00:00