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								3d_scene.rs 
							
						
					 
				 
				
					
						
							
							Migrate from LegacyColor to bevy_color::Color ( #12163 ) 
						
					 
				 
				2024-02-29 19:35:12 +00:00  
		
			
			
			
			
				
					
						
							
								3d_shapes.rs 
							
						
					 
				 
				
					
						
							
							Implement percentage-closer filtering (PCF) for point lights. ( #12910 ) 
						
					 
				 
				2024-04-10 20:16:08 +00:00  
		
			
			
			
			
				
					
						
							
								3d_viewport_to_world.rs 
							
						
					 
				 
				
					
						
							
							Use Dir3 for local axis methods in GlobalTransform ( #13264 ) 
						
					 
				 
				2024-05-06 20:52:05 +00:00  
		
			
			
			
			
				
					
						
							
								animated_material.rs 
							
						
					 
				 
				
					
						
							
							Add hue traits ( #12399 ) 
						
					 
				 
				2024-03-22 00:36:46 +00:00  
		
			
			
			
			
				
					
						
							
								anti_aliasing.rs 
							
						
					 
				 
				
					
						
							
							Migrate from LegacyColor to bevy_color::Color ( #12163 ) 
						
					 
				 
				2024-02-29 19:35:12 +00:00  
		
			
			
			
			
				
					
						
							
								atmospheric_fog.rs 
							
						
					 
				 
				
					
						
							
							Migrate from LegacyColor to bevy_color::Color ( #12163 ) 
						
					 
				 
				2024-02-29 19:35:12 +00:00  
		
			
			
			
			
				
					
						
							
								auto_exposure.rs 
							
						
					 
				 
				
					
						
							
							Implement Auto Exposure plugin ( #12792 ) 
						
					 
				 
				2024-05-03 17:45:17 +00:00  
		
			
			
			
			
				
					
						
							
								blend_modes.rs 
							
						
					 
				 
				
					
						
							
							Migrate from LegacyColor to bevy_color::Color ( #12163 ) 
						
					 
				 
				2024-02-29 19:35:12 +00:00  
		
			
			
			
			
				
					
						
							
								bloom_3d.rs 
							
						
					 
				 
				
					
						
							
							Improve Bloom 3D lighting ( #11981 ) 
						
					 
				 
				2024-03-07 15:20:38 +00:00  
		
			
			
			
			
				
					
						
							
								clearcoat.rs 
							
						
					 
				 
				
					
						
							
							Implement clearcoat per the Filament and the KHR_materials_clearcoat specifications. ( #13031 ) 
						
					 
				 
				2024-05-05 22:57:05 +00:00  
		
			
			
			
			
				
					
						
							
								color_grading.rs 
							
						
					 
				 
				
					
						
							
							Fix CI error on new color grading example ( #13180 ) 
						
					 
				 
				2024-05-02 13:40:45 +00:00  
		
			
			
			
			
				
					
						
							
								deferred_rendering.rs 
							
						
					 
				 
				
					
						
							
							Implement GPU frustum culling. ( #12889 ) 
						
					 
				 
				2024-04-28 12:50:00 +00:00  
		
			
			
			
			
				
					
						
							
								fog.rs 
							
						
					 
				 
				
					
						
							
							Migrate from LegacyColor to bevy_color::Color ( #12163 ) 
						
					 
				 
				2024-02-29 19:35:12 +00:00  
		
			
			
			
			
				
					
						
							
								generate_custom_mesh.rs 
							
						
					 
				 
				
					
						
							
							Clarify comment about camera coordinate system ( #13056 ) 
						
					 
				 
				2024-04-23 14:58:28 +00:00  
		
			
			
			
			
				
					
						
							
								irradiance_volumes.rs 
							
						
					 
				 
				
					
						
							
							separating finite and infinite 3d planes ( #12426 ) 
						
					 
				 
				2024-04-18 14:13:22 +00:00  
		
			
			
			
			
				
					
						
							
								lighting.rs 
							
						
					 
				 
				
					
						
							
							Fix pink colors in examples ( #12451 ) 
						
					 
				 
				2024-03-18 17:44:46 +00:00  
		
			
			
			
			
				
					
						
							
								lightmaps.rs 
							
						
					 
				 
				
					
						
							
							fix example lightmaps after color migration ( #12265 ) 
						
					 
				 
				2024-03-03 21:36:11 +00:00  
		
			
			
			
			
				
					
						
							
								lines.rs 
							
						
					 
				 
				
					
						
							
							Intern mesh vertex buffer layouts so that we don't have to compare them over and over. ( #12216 ) 
						
					 
				 
				2024-03-01 20:56:21 +00:00  
		
			
			
			
			
				
					
						
							
								load_gltf.rs 
							
						
					 
				 
				
					
						
							
							New Exposure and Lighting Defaults (and calibrate examples) ( #11868 ) 
						
					 
				 
				2024-02-15 20:42:48 +00:00  
		
			
			
			
			
				
					
						
							
								meshlet.rs 
							
						
					 
				 
				
					
						
							
							Example setup for tooling ( #13088 ) 
						
					 
				 
				2024-05-02 20:10:09 +00:00  
		
			
			
			
			
				
					
						
							
								motion_blur.rs 
							
						
					 
				 
				
					
						
							
							Per-Object Motion Blur ( #9924 ) 
						
					 
				 
				2024-04-25 01:16:02 +00:00  
		
			
			
			
			
				
					
						
							
								orthographic.rs 
							
						
					 
				 
				
					
						
							
							Migrate from LegacyColor to bevy_color::Color ( #12163 ) 
						
					 
				 
				2024-02-29 19:35:12 +00:00  
		
			
			
			
			
				
					
						
							
								parallax_mapping.rs 
							
						
					 
				 
				
					
						
							
							Move close_on_esc to bevy_dev_tools ( #12855 ) 
						
					 
				 
				2024-04-03 01:29:06 +00:00  
		
			
			
			
			
				
					
						
							
								parenting.rs 
							
						
					 
				 
				
					
						
							
							Migrate from LegacyColor to bevy_color::Color ( #12163 ) 
						
					 
				 
				2024-02-29 19:35:12 +00:00  
		
			
			
			
			
				
					
						
							
								pbr.rs 
							
						
					 
				 
				
					
						
							
							Migrate from LegacyColor to bevy_color::Color ( #12163 ) 
						
					 
				 
				2024-02-29 19:35:12 +00:00  
		
			
			
			
			
				
					
						
							
								reflection_probes.rs 
							
						
					 
				 
				
					
						
							
							Migrate from LegacyColor to bevy_color::Color ( #12163 ) 
						
					 
				 
				2024-02-29 19:35:12 +00:00  
		
			
			
			
			
				
					
						
							
								render_to_texture.rs 
							
						
					 
				 
				
					
						
							
							Migrate from LegacyColor to bevy_color::Color ( #12163 ) 
						
					 
				 
				2024-02-29 19:35:12 +00:00  
		
			
			
			
			
				
					
						
							
								shadow_biases.rs 
							
						
					 
				 
				
					
						
							
							Implement percentage-closer filtering (PCF) for point lights. ( #12910 ) 
						
					 
				 
				2024-04-10 20:16:08 +00:00  
		
			
			
			
			
				
					
						
							
								shadow_caster_receiver.rs 
							
						
					 
				 
				
					
						
							
							Remove redundant imports ( #12817 ) 
						
					 
				 
				2024-04-01 19:59:08 +00:00  
		
			
			
			
			
				
					
						
							
								skybox.rs 
							
						
					 
				 
				
					
						
							
							Migrate from LegacyColor to bevy_color::Color ( #12163 ) 
						
					 
				 
				2024-02-29 19:35:12 +00:00  
		
			
			
			
			
				
					
						
							
								spherical_area_lights.rs 
							
						
					 
				 
				
					
						
							
							Migrate from LegacyColor to bevy_color::Color ( #12163 ) 
						
					 
				 
				2024-02-29 19:35:12 +00:00  
		
			
			
			
			
				
					
						
							
								split_screen.rs 
							
						
					 
				 
				
					
						
							
							Fix "dark grey" colors becoming lighter in various examples ( #12333 ) 
						
					 
				 
				2024-03-06 05:19:59 +00:00  
		
			
			
			
			
				
					
						
							
								spotlight.rs 
							
						
					 
				 
				
					
						
							
							Adding explanation to seeded rng used in examples ( #12593 ) 
						
					 
				 
				2024-03-26 19:40:18 +00:00  
		
			
			
			
			
				
					
						
							
								ssao.rs 
							
						
					 
				 
				
					
						
							
							Migrate from LegacyColor to bevy_color::Color ( #12163 ) 
						
					 
				 
				2024-02-29 19:35:12 +00:00  
		
			
			
			
			
				
					
						
							
								texture.rs 
							
						
					 
				 
				
					
						
							
							Migrate from LegacyColor to bevy_color::Color ( #12163 ) 
						
					 
				 
				2024-02-29 19:35:12 +00:00  
		
			
			
			
			
				
					
						
							
								tonemapping.rs 
							
						
					 
				 
				
					
						
							
							Implement filmic color grading. ( #13121 ) 
						
					 
				 
				2024-05-02 12:18:59 +00:00  
		
			
			
			
			
				
					
						
							
								transmission.rs 
							
						
					 
				 
				
					
						
							
							Implement filmic color grading. ( #13121 ) 
						
					 
				 
				2024-05-02 12:18:59 +00:00  
		
			
			
			
			
				
					
						
							
								transparency_3d.rs 
							
						
					 
				 
				
					
						
							
							Implement alpha to coverage (A2C) support. ( #12970 ) 
						
					 
				 
				2024-04-15 20:37:52 +00:00  
		
			
			
			
			
				
					
						
							
								two_passes.rs 
							
						
					 
				 
				
					
						
							
							Migrate from LegacyColor to bevy_color::Color ( #12163 ) 
						
					 
				 
				2024-02-29 19:35:12 +00:00  
		
			
			
			
			
				
					
						
							
								update_gltf_scene.rs 
							
						
					 
				 
				
					
						
							
							New Exposure and Lighting Defaults (and calibrate examples) ( #11868 ) 
						
					 
				 
				2024-02-15 20:42:48 +00:00  
		
			
			
			
			
				
					
						
							
								vertex_colors.rs 
							
						
					 
				 
				
					
						
							
							Migrate from LegacyColor to bevy_color::Color ( #12163 ) 
						
					 
				 
				2024-02-29 19:35:12 +00:00  
		
			
			
			
			
				
					
						
							
								visibility_range.rs 
							
						
					 
				 
				
					
						
							
							Implement visibility ranges, also known as hierarchical levels of detail (HLODs). ( #12916 ) 
						
					 
				 
				2024-05-03 00:11:35 +00:00  
		
			
			
			
			
				
					
						
							
								wireframe.rs 
							
						
					 
				 
				
					
						
							
							Use WireframeColor to override global color ( #13034 ) 
						
					 
				 
				2024-04-20 13:59:12 +00:00