| .. | 
		
		
			
			
			
			
				| animate_shader.wgsl | improve shader import model (#5703) | 2023-06-27 00:29:22 +00:00 | 
		
			
			
			
			
				| array_texture.wgsl | fix prepass normal_mapping (#8978) | 2023-06-29 00:28:34 +00:00 | 
		
			
			
			
			
				| cubemap_unlit.wgsl | improve shader import model (#5703) | 2023-06-27 00:29:22 +00:00 | 
		
			
			
			
			
				| custom_gltf_2d.wgsl | improve shader import model (#5703) | 2023-06-27 00:29:22 +00:00 | 
		
			
			
			
			
				| custom_material_screenspace_texture.wgsl | improve shader import model (#5703) | 2023-06-27 00:29:22 +00:00 | 
		
			
			
			
			
				| custom_material.frag | improve shader import model (#5703) | 2023-06-27 00:29:22 +00:00 | 
		
			
			
			
			
				| custom_material.vert | fix shader_material_glsl example (#9513) | 2023-08-21 07:58:21 +00:00 | 
		
			
			
			
			
				| custom_material.wgsl | improve shader import model (#5703) | 2023-06-27 00:29:22 +00:00 | 
		
			
			
			
			
				| custom_vertex_attribute.wgsl | Reduce the size of MeshUniform to improve performance (#9416) | 2023-08-15 06:00:23 +00:00 | 
		
			
			
			
			
				| fallback_image_test.wgsl | Fix fallback_image example (#8968) | 2023-06-27 18:08:02 +00:00 | 
		
			
			
			
			
				| game_of_life.wgsl | Remove unused code in game of life shader (#5349) | 2022-07-17 15:24:24 +00:00 | 
		
			
			
			
			
				| instancing.wgsl | Fix shader_instancing example (#9448) | 2023-08-15 07:28:45 +00:00 | 
		
			
			
			
			
				| line_material.wgsl | improve shader import model (#5703) | 2023-06-27 00:29:22 +00:00 | 
		
			
			
			
			
				| post_processing.wgsl | Fix post_processing example on webgl2 (#9361) | 2023-08-04 17:44:29 +00:00 | 
		
			
			
			
			
				| shader_defs.wgsl | improve shader import model (#5703) | 2023-06-27 00:29:22 +00:00 | 
		
			
			
			
			
				| show_prepass.wgsl | improve shader import model (#5703) | 2023-06-27 00:29:22 +00:00 | 
		
			
			
			
			
				| texture_binding_array.wgsl | improve shader import model (#5703) | 2023-06-27 00:29:22 +00:00 | 
		
			
			
			
			
				| tonemapping_test_patterns.wgsl | Include tone_mapping fn in tonemapping_test_patterns (#9084) | 2023-07-31 18:59:04 +00:00 |