![]() # Objective - Meshes with a higher number of joints than `MAX_JOINTS` are crashing - Fixes partly #9021 (doesn't crash anymore, but the mesh is not correctly displayed) ## Solution - Only take up to `MAX_JOINTS` joints when extending the buffer |
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.. | ||
environment_map | ||
prepass | ||
render | ||
ssao | ||
alpha.rs | ||
bundle.rs | ||
fog.rs | ||
lib.rs | ||
light.rs | ||
material.rs | ||
parallax.rs | ||
pbr_material.rs | ||
wireframe.rs |