bevy/crates/bevy_core_pipeline/src
JMS55 669d139c13
Upgrade to wgpu v24 (#17542)
Didn't remove WgpuWrapper. Not sure if it's needed or not still.

## Testing

- Did you test these changes? If so, how? Example runner
- Are there any parts that need more testing? Web (portable atomics
thingy?), DXC.

## Migration Guide
- Bevy has upgraded to [wgpu
v24](https://github.com/gfx-rs/wgpu/blob/trunk/CHANGELOG.md#v2400-2025-01-15).
- When using the DirectX 12 rendering backend, the new priority system
for choosing a shader compiler is as follows:
- If the `WGPU_DX12_COMPILER` environment variable is set at runtime, it
is used
- Else if the new `statically-linked-dxc` feature is enabled, a custom
version of DXC will be statically linked into your app at compile time.
- Else Bevy will look in the app's working directory for
`dxcompiler.dll` and `dxil.dll` at runtime.
- Else if they are missing, Bevy will fall back to FXC (not recommended)

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: IceSentry <c.giguere42@gmail.com>
Co-authored-by: François Mockers <francois.mockers@vleue.com>
2025-02-09 19:40:53 +00:00
..
auto_exposure Weak handle migration (#17695) 2025-02-05 22:44:20 +00:00
blit Weak handle migration (#17695) 2025-02-05 22:44:20 +00:00
bloom Weak handle migration (#17695) 2025-02-05 22:44:20 +00:00
contrast_adaptive_sharpening Weak handle migration (#17695) 2025-02-05 22:44:20 +00:00
core_2d main_transparent_pass_2d render node command encoding parallelization (#17735) 2025-02-09 14:12:33 +00:00
core_3d Retain bins from frame to frame. (#17698) 2025-02-08 20:13:33 +00:00
deferred Weak handle migration (#17695) 2025-02-05 22:44:20 +00:00
dof Weak handle migration (#17695) 2025-02-05 22:44:20 +00:00
experimental Upgrade to wgpu v24 (#17542) 2025-02-09 19:40:53 +00:00
fullscreen_vertex_shader Weak handle migration (#17695) 2025-02-05 22:44:20 +00:00
fxaa Weak handle migration (#17695) 2025-02-05 22:44:20 +00:00
motion_blur Weak handle migration (#17695) 2025-02-05 22:44:20 +00:00
oit Weak handle migration (#17695) 2025-02-05 22:44:20 +00:00
post_process Weak handle migration (#17695) 2025-02-05 22:44:20 +00:00
prepass Implement experimental GPU two-phase occlusion culling for the standard 3D mesh pipeline. (#17413) 2025-01-27 05:02:46 +00:00
skybox Weak handle migration (#17695) 2025-02-05 22:44:20 +00:00
smaa Weak handle migration (#17695) 2025-02-05 22:44:20 +00:00
taa Weak handle migration (#17695) 2025-02-05 22:44:20 +00:00
tonemapping Weak handle migration (#17695) 2025-02-05 22:44:20 +00:00
upscaling Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
lib.rs Implement experimental GPU two-phase occlusion culling for the standard 3D mesh pipeline. (#17413) 2025-01-27 05:02:46 +00:00
msaa_writeback.rs Simpler lint fixes: makes ci lints work but disables a lint for now (#15376) 2024-09-24 11:42:59 +00:00