
# Objective Fix https://github.com/bevyengine/bevy/issues/11577. ## Solution Fix the examples, add a few constants to make setting light values easier, and change the default lighting settings to be more realistic. (Now designed for an overcast day instead of an indoor environment) --- I did not include any example-related changes in here. ## Changelogs (not including breaking changes) ### bevy_pbr - Added `light_consts` module (included in prelude), which contains common lux and lumen values for lights. - Added `AmbientLight::NONE` constant, which is an ambient light with a brightness of 0. - Added non-EV100 variants for `ExposureSettings`'s EV100 constants, which allow easier construction of an `ExposureSettings` from a EV100 constant. ## Breaking changes ### bevy_pbr The several default lighting values were changed: - `PointLight`'s default `intensity` is now `2000.0` - `SpotLight`'s default `intensity` is now `2000.0` - `DirectionalLight`'s default `illuminance` is now `light_consts::lux::OVERCAST_DAY` (`1000.`) - `AmbientLight`'s default `brightness` is now `20.0`
74 lines
2.2 KiB
Rust
74 lines
2.2 KiB
Rust
//! Rendering a scene with baked lightmaps.
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use bevy::pbr::Lightmap;
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use bevy::prelude::*;
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fn main() {
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App::new()
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.add_plugins(DefaultPlugins)
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.insert_resource(AmbientLight {
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color: Color::WHITE,
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brightness: 0.0,
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})
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.add_systems(Startup, setup)
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.add_systems(Update, add_lightmaps_to_meshes)
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.run();
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}
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fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
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commands.spawn(SceneBundle {
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scene: asset_server.load("models/CornellBox/CornellBox.glb#Scene0"),
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..default()
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});
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commands.spawn((Camera3dBundle {
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transform: Transform::from_xyz(-278.0, 273.0, 800.0),
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..default()
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},));
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}
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fn add_lightmaps_to_meshes(
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mut commands: Commands,
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asset_server: Res<AssetServer>,
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mut materials: ResMut<Assets<StandardMaterial>>,
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meshes: Query<
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(Entity, &Name, &Handle<StandardMaterial>),
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(With<Handle<Mesh>>, Without<Lightmap>),
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>,
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) {
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let exposure = 250.0;
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for (entity, name, material) in meshes.iter() {
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if &**name == "Light" {
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materials.get_mut(material).unwrap().emissive = Color::WHITE * exposure;
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continue;
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}
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if &**name == "large_box" {
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materials.get_mut(material).unwrap().lightmap_exposure = exposure;
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commands.entity(entity).insert(Lightmap {
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image: asset_server.load("lightmaps/CornellBox-Large.zstd.ktx2"),
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..default()
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});
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continue;
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}
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if &**name == "small_box" {
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materials.get_mut(material).unwrap().lightmap_exposure = exposure;
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commands.entity(entity).insert(Lightmap {
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image: asset_server.load("lightmaps/CornellBox-Small.zstd.ktx2"),
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..default()
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});
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continue;
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}
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if name.starts_with("cornell_box") {
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materials.get_mut(material).unwrap().lightmap_exposure = exposure;
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commands.entity(entity).insert(Lightmap {
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image: asset_server.load("lightmaps/CornellBox-Box.zstd.ktx2"),
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..default()
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});
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continue;
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}
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}
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}
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