.. |
asset.rs
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Deny derive_more error feature and replace it with thiserror (#16684)
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2024-12-06 17:03:55 +00:00 |
cull_clusters.wgsl
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Meshlet fill cluster buffers rewritten (#15955)
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2024-10-23 19:18:49 +00:00 |
downsample_depth.wgsl
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Meshlet software raster + start of cleanup (#14623)
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2024-08-26 17:54:34 +00:00 |
dummy_visibility_buffer_resolve.wgsl
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Meshlet rendering (initial feature) (#10164)
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2024-03-25 19:08:27 +00:00 |
fill_cluster_buffers.wgsl
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Meshlet fill cluster buffers rewritten (#15955)
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2024-10-23 19:18:49 +00:00 |
from_mesh.rs
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Remove meshlet builder retry queue (#16941)
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2024-12-23 22:16:06 +00:00 |
instance_manager.rs
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Update hashbrown to 0.15 (#15801)
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2024-12-10 19:45:50 +00:00 |
material_pipeline_prepare.rs
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Add a bindless mode to AsBindGroup . (#16368)
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2024-12-03 18:00:34 +00:00 |
material_shade_nodes.rs
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Meshlet software raster + start of cleanup (#14623)
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2024-08-26 17:54:34 +00:00 |
meshlet_bindings.wgsl
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Meshlet fill cluster buffers rewritten (#15955)
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2024-10-23 19:18:49 +00:00 |
meshlet_mesh_manager.rs
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Update hashbrown to 0.15 (#15801)
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2024-12-10 19:45:50 +00:00 |
meshlet_mesh_material.wgsl
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Meshlet misc (#13761)
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2024-06-10 13:06:08 +00:00 |
meshlet_preview.png
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Meshlet rendering (initial feature) (#10164)
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2024-03-25 19:08:27 +00:00 |
mod.rs
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Remove the type parameter from check_visibility , and only invoke it once. (#16812)
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2024-12-17 04:43:45 +00:00 |
persistent_buffer_impls.rs
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Meshlet new error projection (#15846)
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2024-10-22 20:14:30 +00:00 |
persistent_buffer.rs
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Add core and alloc over std Lints (#15281)
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2024-09-27 00:59:59 +00:00 |
pipelines.rs
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Native unclipped depth on supported platforms (#16095)
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2024-12-03 17:30:14 +00:00 |
remap_1d_to_2d_dispatch.wgsl
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Meshlet fill cluster buffers rewritten (#15955)
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2024-10-23 19:18:49 +00:00 |
resolve_render_targets.wgsl
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More triangles/vertices per meshlet (#15023)
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2024-09-08 17:55:57 +00:00 |
resource_manager.rs
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Meshlet fill cluster buffers rewritten (#15955)
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2024-10-23 19:18:49 +00:00 |
visibility_buffer_hardware_raster.wgsl
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Native unclipped depth on supported platforms (#16095)
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2024-12-03 17:30:14 +00:00 |
visibility_buffer_raster_node.rs
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Native unclipped depth on supported platforms (#16095)
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2024-12-03 17:30:14 +00:00 |
visibility_buffer_resolve.wgsl
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Fix meshlet shaders for bindless mode. (#16825)
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2024-12-24 02:39:18 +00:00 |
visibility_buffer_software_raster.wgsl
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Native unclipped depth on supported platforms (#16095)
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2024-12-03 17:30:14 +00:00 |