![]() Noticed that we're converting perceptual_roughness to roughness for SSAO specular occlusion up here, _but_ that happens _before_ we sample the metallic_roughness texture map. So we're using the wrong roughness. I assume this is a bug and was not intentional. Suggest reviewing while hiding the whitespace diff. |
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src | ||
Cargo.toml | ||
LICENSE-APACHE | ||
LICENSE-MIT | ||
README.md |