bevy/crates/bevy_pbr/src/decal
atlv 537adcc3f7
bevy_light (#19991)
# Objective

- make lights usable without bevy_render

## Solution

- make a new crate for lights to live in

## Testing

- 3d_scene, lighting, volumetric_fog, ssr, transmission, pcss,
light_textures

Note: no breaking changes because of re-exports, except for light
textures, which were introduced this cycle so it doesn't matter anyways
2025-07-07 00:07:38 +00:00
..
clustered.rs bevy_light (#19991) 2025-07-07 00:07:38 +00:00
clustered.wgsl Implement basic clustered decal projectors. (#17315) 2025-01-26 20:13:39 +00:00
forward_decal.wgsl Ugrade to wgpu version 25.0 (#19563) 2025-06-26 19:41:47 +00:00
forward.rs Replace Handle::Weak with Handle::Uuid. (#19896) 2025-07-02 14:40:35 +00:00
mod.rs Implement basic clustered decal projectors. (#17315) 2025-01-26 20:13:39 +00:00