# Objective - nice bevy::camera bevy::mesh bevy::light imports - skip bevy_light in 2d ## Solution - add optional crates to internal - make light only included when building pbr ## Testing - 3d_scene |
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|---|---|---|
| .. | ||
| default_plugins.rs | ||
| lib.rs | ||
| prelude.rs | ||
# Objective - nice bevy::camera bevy::mesh bevy::light imports - skip bevy_light in 2d ## Solution - add optional crates to internal - make light only included when building pbr ## Testing - 3d_scene |
||
|---|---|---|
| .. | ||
| default_plugins.rs | ||
| lib.rs | ||
| prelude.rs | ||