83 lines
1.6 KiB
Rust
83 lines
1.6 KiB
Rust
use glam::Vec2;
|
|
use std::ops::{Add, AddAssign};
|
|
|
|
/// A two dimensional "size" as defined by a width and height
|
|
#[derive(Copy, Clone, PartialEq, Debug)]
|
|
pub struct Size<T = f32> {
|
|
pub width: T,
|
|
pub height: T,
|
|
}
|
|
|
|
impl<T> Size<T> {
|
|
pub fn new(width: T, height: T) -> Self {
|
|
Size { width, height }
|
|
}
|
|
}
|
|
|
|
impl<T: Default> Default for Size<T> {
|
|
fn default() -> Self {
|
|
Self {
|
|
width: Default::default(),
|
|
height: Default::default(),
|
|
}
|
|
}
|
|
}
|
|
|
|
/// A rect, as defined by its "side" locations
|
|
#[derive(Copy, Clone, PartialEq, Debug)]
|
|
pub struct Rect<T> {
|
|
pub left: T,
|
|
pub right: T,
|
|
pub top: T,
|
|
pub bottom: T,
|
|
}
|
|
|
|
impl<T> Rect<T> {
|
|
pub fn all(value: T) -> Self
|
|
where
|
|
T: Clone,
|
|
{
|
|
Rect {
|
|
left: value.clone(),
|
|
right: value.clone(),
|
|
top: value.clone(),
|
|
bottom: value,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<T: Default> Default for Rect<T> {
|
|
fn default() -> Self {
|
|
Self {
|
|
left: Default::default(),
|
|
right: Default::default(),
|
|
top: Default::default(),
|
|
bottom: Default::default(),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<T> Add<Vec2> for Size<T>
|
|
where
|
|
T: Add<f32, Output = T>,
|
|
{
|
|
type Output = Size<T>;
|
|
|
|
fn add(self, rhs: Vec2) -> Self::Output {
|
|
Self {
|
|
width: self.width + rhs.x(),
|
|
height: self.height + rhs.y(),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<T> AddAssign<Vec2> for Size<T>
|
|
where
|
|
T: AddAssign<f32>,
|
|
{
|
|
fn add_assign(&mut self, rhs: Vec2) {
|
|
self.width += rhs.x();
|
|
self.height += rhs.y();
|
|
}
|
|
}
|