bevy/crates/bevy_ui/src
Blake Bedford eabb58aa04
Add BorderRadius field to ImageBundle (#14457)
# Objective

- Fixes #14453

## Solution

- Added BorderRadius to ImageBundle

## Testing

- Did you test these changes? If so, how?

- Tested on a random picture I found in the examples and it added a
border radius.

- Are there any parts that need more testing?

- I don't fink so.

- How can other people (reviewers) test your changes? Is there anything
specific they need to know?

- Apply a border radius to a random picture.
2024-07-24 18:41:26 +00:00
..
layout Fix error in bevy_ui when building without bevy_text (#14430) 2024-07-22 19:19:10 +00:00
render Don't ignore draw errors (#13240) 2024-07-22 19:22:30 +00:00
widget Cosmic text (#10193) 2024-07-04 20:41:08 +00:00
accessibility.rs Apply Clippy lints regarding lazy evaluation and closures (#14015) 2024-07-01 15:54:40 +00:00
focus.rs Apply Clippy lints regarding lazy evaluation and closures (#14015) 2024-07-01 15:54:40 +00:00
geometry.rs Fix uses of "it's" vs "its". (#13033) 2024-04-19 18:17:31 +00:00
lib.rs Clean up UiSystem system sets (#14228) 2024-07-15 15:27:38 +00:00
measurement.rs Fix error in bevy_ui when building without bevy_text (#14430) 2024-07-22 19:19:10 +00:00
node_bundles.rs Add BorderRadius field to ImageBundle (#14457) 2024-07-24 18:41:26 +00:00
stack.rs Merge BuildWorldChildren and BuildChildren traits. (#14052) 2024-07-01 14:29:39 +00:00
texture_slice.rs Fix lints introduced in Rust beta 1.80 (#13899) 2024-06-17 17:22:01 +00:00
ui_material.rs Fix incorrect link in UiMaterial documentation (#12361) 2024-03-07 22:09:57 +00:00
ui_node.rs Add and reflect Default impls for CSS grid types (#14443) 2024-07-22 21:39:59 +00:00
update.rs fix: use try_insert instead of insert in bevy_ui to prevent panics when despawning ui nodes (#13000) 2024-04-19 18:12:08 +00:00