
# Objective Split the UI overflow enum so that overflow can be set for each axis separately. ## Solution Change `Overflow` from an enum to a struct with `x` and `y` `OverflowAxis` fields, where `OverflowAxis` is an enum with `Clip` and `Visible` variants. Modify `update_clipping` to calculate clipping for each axis separately. If only one axis is clipped, the other axis is given infinite bounds. <img width="642" alt="overflow" src="https://user-images.githubusercontent.com/27962798/227592983-568cf76f-7e40-48c4-a511-43c886f5e431.PNG"> --- ## Changelog * Split the UI overflow implementation so overflow can be set for each axis separately. * Added the enum `OverflowAxis` with `Clip` and `Visible` variants. * Changed `Overflow` to a struct with `x` and `y` fields of type `OverflowAxis`. * `Overflow` has new methods `visible()` and `hidden()` that replace its previous `Clip` and `Visible` variants. * Added `Overflow` helper methods `clip_x()` and `clip_y()` that return a new `Overflow` value with the given axis clipped. * Modified `update_clipping` so it calculates clipping for each axis separately. If a node is only clipped on a single axis, the other axis is given `-f32::INFINITY` to `f32::INFINITY` clipping bounds. ## Migration Guide The `Style` property `Overflow` is now a struct with `x` and `y` fields, that allow for per-axis overflow control. Use these helper functions to replace the variants of `Overflow`: * Replace `Overflow::Visible` with `Overflow::visible()` * Replace `Overflow::Hidden` with `Overflow::clip()`
93 lines
3.4 KiB
Rust
93 lines
3.4 KiB
Rust
//! This module contains systems that update the UI when something changes
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use crate::{CalculatedClip, OverflowAxis, Style};
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use super::Node;
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use bevy_ecs::{
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entity::Entity,
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query::{With, Without},
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system::{Commands, Query},
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};
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use bevy_hierarchy::{Children, Parent};
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use bevy_math::Rect;
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use bevy_transform::components::GlobalTransform;
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/// Updates clipping for all nodes
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pub fn update_clipping_system(
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mut commands: Commands,
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root_node_query: Query<Entity, (With<Node>, Without<Parent>)>,
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mut node_query: Query<(&Node, &GlobalTransform, &Style, Option<&mut CalculatedClip>)>,
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children_query: Query<&Children>,
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) {
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for root_node in &root_node_query {
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update_clipping(
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&mut commands,
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&children_query,
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&mut node_query,
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root_node,
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None,
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);
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}
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}
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fn update_clipping(
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commands: &mut Commands,
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children_query: &Query<&Children>,
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node_query: &mut Query<(&Node, &GlobalTransform, &Style, Option<&mut CalculatedClip>)>,
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entity: Entity,
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maybe_inherited_clip: Option<Rect>,
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) {
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let (node, global_transform, style, maybe_calculated_clip) =
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node_query.get_mut(entity).unwrap();
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// Update this node's CalculatedClip component
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if let Some(mut calculated_clip) = maybe_calculated_clip {
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if let Some(inherited_clip) = maybe_inherited_clip {
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// Replace the previous calculated clip with the inherited clipping rect
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if calculated_clip.clip != inherited_clip {
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*calculated_clip = CalculatedClip {
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clip: inherited_clip,
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};
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}
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} else {
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// No inherited clipping rect, remove the component
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commands.entity(entity).remove::<CalculatedClip>();
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}
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} else if let Some(inherited_clip) = maybe_inherited_clip {
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// No previous calculated clip, add a new CalculatedClip component with the inherited clipping rect
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commands.entity(entity).insert(CalculatedClip {
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clip: inherited_clip,
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});
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}
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// Calculate new clip rectangle for children nodes
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let children_clip = if style.overflow.is_visible() {
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// When `Visible`, children might be visible even when they are outside
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// the current node's boundaries. In this case they inherit the current
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// node's parent clip. If an ancestor is set as `Hidden`, that clip will
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// be used; otherwise this will be `None`.
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maybe_inherited_clip
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} else {
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// If `maybe_inherited_clip` is `Some`, use the intersection between
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// current node's clip and the inherited clip. This handles the case
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// of nested `Overflow::Hidden` nodes. If parent `clip` is not
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// defined, use the current node's clip.
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let mut node_rect = node.logical_rect(global_transform);
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if style.overflow.x == OverflowAxis::Visible {
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node_rect.min.x = -f32::INFINITY;
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node_rect.max.x = f32::INFINITY;
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}
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if style.overflow.y == OverflowAxis::Visible {
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node_rect.min.y = -f32::INFINITY;
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node_rect.max.y = f32::INFINITY;
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}
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Some(maybe_inherited_clip.map_or(node_rect, |c| c.intersect(node_rect)))
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};
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if let Ok(children) = children_query.get(entity) {
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for &child in children {
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update_clipping(commands, children_query, node_query, child, children_clip);
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}
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}
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}
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