bevy/crates
Sludge e5994a4e55
Early-exit bloom node if intensity == 0.0 (#12113)
# Objective

- The bloom effect is currently somewhat costly (in terms of GPU time
used), due to using fragment shaders for down- and upscaling (compute
shaders generally perform better for such tasks).
- Additionally, one might have a `BloomSettings` on a camera whose
`intensity` is only occasionally set to a non-zero value (eg. in outside
areas or areas with bright lighting). Currently, the cost of the bloom
shader is always incurred as long as the `BloomSettings` exists.

## Solution

- Bail out of the bloom render node when `intensity == 0.0`, making the
effect free as long as it is turned all the way down.
2024-02-25 22:34:05 +00:00
..
bevy_a11y Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_animation Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_app Added add_group to PluginGroupBuilder (#9530) 2024-02-25 21:23:28 +00:00
bevy_asset Normalise root path in file_watcher (#12102) 2024-02-25 15:21:06 +00:00
bevy_audio Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_color Simplified bevy_color Srgba hex string parsing (#12082) 2024-02-25 15:20:47 +00:00
bevy_core Check cfg during CI and fix feature typos (#12103) 2024-02-25 15:19:27 +00:00
bevy_core_pipeline Early-exit bloom node if intensity == 0.0 (#12113) 2024-02-25 22:34:05 +00:00
bevy_derive Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_diagnostic Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_dylib Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_dynamic_plugin Document all members of bevy_dynamic_plugin (#12029) 2024-02-22 13:28:52 +00:00
bevy_ecs Update docstrings for some Commands to use the correct type (#12111) 2024-02-25 19:48:33 +00:00
bevy_ecs_compile_fail_tests Remove APIs deprecated in 0.13 (#11974) 2024-02-19 19:04:47 +00:00
bevy_encase_derive Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_gilrs Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_gizmos Reflect GizmoConfigStore (#12104) 2024-02-25 01:57:44 +00:00
bevy_gltf Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
bevy_hierarchy Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_input Fix missing renaming of Input -> ButtonInput (#12096) 2024-02-24 18:41:17 +00:00
bevy_internal Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
bevy_log Remove unnecessary wildcards from LogPlugin and convert warnings to errors. (#12046) 2024-02-23 18:49:32 +00:00
bevy_macro_utils fix some typos (#12038) 2024-02-22 18:55:22 +00:00
bevy_macros_compile_fail_tests Standardize toml format with taplo (#10594) 2023-11-21 01:04:14 +00:00
bevy_math Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_mikktspace fix some typos (#12038) 2024-02-22 18:55:22 +00:00
bevy_pbr Cleanup: Use Parallel in extract_meshes (#12084) 2024-02-25 19:06:54 +00:00
bevy_ptr Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_reflect Check cfg during CI and fix feature typos (#12103) 2024-02-25 15:19:27 +00:00
bevy_reflect_compile_fail_tests bevy_reflect_derive: Clean up attribute logic (#11777) 2024-02-12 15:16:27 +00:00
bevy_render Prefer UVec2 when working with texture dimensions (#11698) 2024-02-25 15:23:04 +00:00
bevy_scene Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_sprite Prefer UVec2 when working with texture dimensions (#11698) 2024-02-25 15:23:04 +00:00
bevy_tasks Loosen lifetime requirements for single-threaded Scope::spawn to match the multi-threaded version. (#12073) 2024-02-24 06:01:34 +00:00
bevy_text Prefer UVec2 when working with texture dimensions (#11698) 2024-02-25 15:23:04 +00:00
bevy_time Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_transform Fix taplo CI - toml fmt (#12037) 2024-02-22 18:13:45 +00:00
bevy_ui Prefer UVec2 when working with texture dimensions (#11698) 2024-02-25 15:23:04 +00:00
bevy_utils fix some typos (#12038) 2024-02-22 18:55:22 +00:00
bevy_window Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_winit Check cfg during CI and fix feature typos (#12103) 2024-02-25 15:19:27 +00:00