bevy/crates/bevy_render/src
Dusty DeWeese 0d2b527faf Avoid windows with a physical size of zero (#4098)
# Objective

Fix #4097

## Solution

Return `None` from `RenderTarget::get_physical_size` if either dimension is zero.
2022-04-15 07:32:21 +00:00
..
camera Avoid windows with a physical size of zero (#4098) 2022-04-15 07:32:21 +00:00
color Fixed case of R == G, following original conversion formula (#4383) 2022-04-04 18:59:00 +00:00
mesh Fix loading non-TriangleList meshes without normals in gltf loader (#4376) 2022-03-31 20:43:01 +00:00
primitives Faster assign lights to clusters (#4345) 2022-04-15 02:53:20 +00:00
render_graph bevy_render: Support removal of nodes, edges, subgraphs (#3048) 2022-03-21 23:58:37 +00:00
render_phase Compute Pipeline Specialization (#3979) 2022-03-23 00:27:26 +00:00
render_resource Use storage buffers for clustered forward point lights (#3989) 2022-04-07 16:16:35 +00:00
renderer bevy_app: add tracing event with tracy.frame_mark (#4320) 2022-04-08 22:50:23 +00:00
texture Reuse texture when resolving multiple passes (#3552) 2022-04-12 19:27:30 +00:00
view Reuse texture when resolving multiple passes (#3552) 2022-04-12 19:27:30 +00:00
lib.rs unsafeify World::entities_mut (#4093) 2022-03-30 23:52:45 +00:00
render_asset.rs Introduce SystemLabel's for RenderAssetPlugin, and change Image preparation system to run before others (#3917) 2022-03-29 19:44:45 +00:00
render_component.rs Obviate the need for RunSystem, and remove it (#3817) 2022-03-15 02:16:55 +00:00
settings.rs bevy_render: Use RenderDevice to get limits/features and expose AdapterInfo (#3931) 2022-02-16 21:17:37 +00:00