bevy/crates/bevy_dev_tools/src
ickshonpe adc33b5108
Rename TargetCamera to UiTargetCamera (#17403)
# Objective

It's not immediately obvious that `TargetCamera` only works with UI node
entities. It's natural to assume from looking at something like the
`multiple_windows` example that it will work with everything.

## Solution

Rename `TargetCamera` to `UiTargetCamera`.

## Migration Guide

`TargetCamera` has been renamed to `UiTargetCamera`.
2025-01-19 19:56:57 +00:00
..
ci_testing Fix depth_bias and build errors on less capable platforms (#17079) 2025-01-06 18:39:08 +00:00
fps_overlay.rs Relationships (non-fragmenting, one-to-many) (#17398) 2025-01-18 22:20:30 +00:00
lib.rs Move #![warn(clippy::allow_attributes, clippy::allow_attributes_without_reason)] to the workspace Cargo.toml (#17374) 2025-01-15 01:14:58 +00:00
picking_debug.rs Rename TargetCamera to UiTargetCamera (#17403) 2025-01-19 19:56:57 +00:00
states.rs Remove tracing re-export from bevy_utils (#17161) 2025-01-05 23:06:34 +00:00