bevy/examples/2d
theotherphil e66aef2d7a
Correct 'Text2dBundle' to 'Text2d' in example comment (#17425)
# Objective

Update out of date comment.

## Solution

## Testing

N/A
2025-01-19 22:22:28 +00:00
..
2d_shapes.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
2d_viewport_to_world.rs simplify example, replace get_single to Single Query (#16187) 2024-11-01 18:25:42 +00:00
bloom_2d.rs Anamorphic Bloom (#17096) 2025-01-06 18:43:21 +00:00
bounding_2d.rs Reworked Segment types into their cartesian forms (#17404) 2025-01-19 03:54:45 +00:00
cpu_draw.rs Make some examples deterministic (#16488) 2024-11-23 18:28:47 +00:00
custom_gltf_vertex_attribute.rs Introduce support for mixed lighting by allowing lights to opt out of contributing diffuse light to lightmapped objects. (#16761) 2024-12-16 23:48:33 +00:00
mesh2d_alpha_mode.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
mesh2d_arcs.rs Implement From translation and rotation for isometries (#15733) 2024-10-08 16:09:28 +00:00
mesh2d_manual.rs Use multi_draw_indirect_count where available, in preparation for two-phase occlusion culling. (#17211) 2025-01-14 21:19:20 +00:00
mesh2d_vertex_color_texture.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
mesh2d.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
move_sprite.rs aligning public apis of Time,Timer and Stopwatch (#15962) 2024-10-16 21:09:32 +00:00
pixel_grid_snap.rs Refactor and simplify custom projections (#17063) 2025-01-01 20:44:24 +00:00
rotation.rs aligning public apis of Time,Timer and Stopwatch (#15962) 2024-10-16 21:09:32 +00:00
sprite_animation.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
sprite_flipping.rs Migrate bevy_sprite to required components (#15489) 2024-10-09 16:17:26 +00:00
sprite_sheet.rs Migrate bevy_sprite to required components (#15489) 2024-10-09 16:17:26 +00:00
sprite_slice.rs BorderRect maintenance (#16727) 2024-12-12 04:33:44 +00:00
sprite_tile.rs Improved UiImage and Sprite scaling and slicing APIs (#16088) 2024-11-04 15:14:03 +00:00
sprite.rs Migrate bevy_sprite to required components (#15489) 2024-10-09 16:17:26 +00:00
text2d.rs Correct 'Text2dBundle' to 'Text2d' in example comment (#17425) 2025-01-19 22:22:28 +00:00
texture_atlas.rs Prefer Display over Debug (#16112) 2024-12-27 00:40:06 +00:00
transparency_2d.rs Make some examples deterministic (#16488) 2024-11-23 18:28:47 +00:00
wireframe_2d.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00