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forestia
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bevy
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bevy
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examples
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shader
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Carter Anderson
726eb37198
use rh coordinate system in 2d
...
z = 0 is now "farthest back" and z=1000 "farthest forward"
2020-07-19 17:00:08 -07:00
..
shader_custom_material.rs
use rh coordinate system in 2d
2020-07-19 17:00:08 -07:00
shader_defs.rs
use rh coordinate system in 2d
2020-07-19 17:00:08 -07:00