# Objective - To fix the benches panicking on `main` ## Solution - It appears that systems requiring access to a non-existing `Res` now causes a panic - Some of the benches run systems that access resources that have not been inserted into the world - I have made it so that those resources are inserted into the world ## Testing - I ran all the ecs benches and they all run without panicking Co-authored-by: Oliver Maskery <oliver@wellplayed.games> |
||
|---|---|---|
| .. | ||
| combinator_system.rs | ||
| dyn_param.rs | ||
| mod.rs | ||
| param_set.rs | ||