![]() # Objective Pausing the `animated_fox` example perfectly as one of the feet hits the ground causes the event to be triggered every frame. Context: #15538 ## Solution Don't trigger animation events if the animation is paused. ## Testing Ran the example, I no longer see the issue. |
||
---|---|---|
.. | ||
derive | ||
src | ||
Cargo.toml | ||
README.md |