bevy/crates/bevy_render
charlotte e8fd750274
Fix unbatchable meshes. (#18761)
# Objective

Fixes #18550.

Because bin state for unbatchable meshes wasn't being cleared each
frame, the buffer indices for unbatchable meshes would demote from
sparse to dense storage and aggressively leak memory, with all kinds of
weird consequences downstream, namely supplying invalid instance ranges
for render.

## Solution

Clear out the unbatchable mesh bin state when we start a new frame.
2025-04-09 15:35:33 +00:00
..
macros Add bindless support back to ExtendedMaterial. (#18025) 2025-04-09 15:34:44 +00:00
src Fix unbatchable meshes. (#18761) 2025-04-09 15:35:33 +00:00
Cargo.toml Tracy GPU support (#18490) 2025-03-28 04:57:01 +00:00
LICENSE-APACHE Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
LICENSE-MIT Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
README.md

Bevy Render

License Crates.io Downloads Docs Discord