![]() # Objective add a hook for ambient occlusion to the pbr shader ## Solution add a hook for ambient occlusion to the pbr shader Co-authored-by: atlas dostal <rodol@rivalrebels.com> |
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Cargo.toml |
![]() # Objective add a hook for ambient occlusion to the pbr shader ## Solution add a hook for ambient occlusion to the pbr shader Co-authored-by: atlas dostal <rodol@rivalrebels.com> |
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.. | ||
src | ||
Cargo.toml |