bevy/crates/bevy_render/src
Minghao Liu 73fd6a6f6f fix: as_rgba_linear used wrong variant (#3192)
# Objective

as_rgba_linear used wrong variant

## Solution

Fixed it.
2021-11-26 12:57:05 +00:00
..
camera Implement and require #[derive(Component)] on all component structs (#2254) 2021-10-03 19:23:44 +00:00
mesh Update to edition 2021 on master (#3028) 2021-10-27 00:12:14 +00:00
pass update for wgpu 0.8 (#1959) 2021-05-02 20:45:25 +00:00
pipeline Implement and require #[derive(Component)] on all component structs (#2254) 2021-10-03 19:23:44 +00:00
render_graph Merge New Renderer 2021-11-22 23:57:42 -08:00
renderer Upgrade to wgpu 0.11 (#2933) 2021-10-08 19:55:24 +00:00
shader Fix CI for android (#2971) 2021-10-15 23:08:15 +00:00
texture Update to edition 2021 on master (#3028) 2021-10-27 00:12:14 +00:00
wireframe Implement and require #[derive(Component)] on all component structs (#2254) 2021-10-03 19:23:44 +00:00
color.rs fix: as_rgba_linear used wrong variant (#3192) 2021-11-26 12:57:05 +00:00
colorspace.rs color spaces and representation (#1572) 2021-03-17 23:59:51 +00:00
draw.rs Implement and require #[derive(Component)] on all component structs (#2254) 2021-10-03 19:23:44 +00:00
entity.rs Bevy ECS V2 (#1525) 2021-03-05 07:54:35 +00:00
lib.rs Add upstream bevy_ecs and prepare for custom-shaders merge (#2815) 2021-09-14 06:14:19 +00:00