
# Objective - Migrate UI bundles to required components, fixes #15889 ## Solution - deprecate `NodeBundle` in favor of `Node` - deprecate `ImageBundle` in favor of `UiImage` - deprecate `ButtonBundle` in favor of `Button` ## Testing CI. ## Migration Guide - Replace all uses of `NodeBundle` with `Node`. e.g. ```diff commands - .spawn(NodeBundle { - style: Style { + .spawn(( + Node::default(), + Style { width: Val::Percent(100.), align_items: AlignItems::Center, justify_content: JustifyContent::Center, ..default() }, - ..default() - }) + )) ``` - Replace all uses of `ButtonBundle` with `Button`. e.g. ```diff .spawn(( - ButtonBundle { - style: Style { - width: Val::Px(w), - height: Val::Px(h), - // horizontally center child text - justify_content: JustifyContent::Center, - // vertically center child text - align_items: AlignItems::Center, - margin: UiRect::all(Val::Px(20.0)), - ..default() - }, - image: image.clone().into(), + Button, + Style { + width: Val::Px(w), + height: Val::Px(h), + // horizontally center child text + justify_content: JustifyContent::Center, + // vertically center child text + align_items: AlignItems::Center, + margin: UiRect::all(Val::Px(20.0)), ..default() }, + UiImage::from(image.clone()), ImageScaleMode::Sliced(slicer.clone()), )) ``` - Replace all uses of `ImageBundle` with `UiImage`. e.g. ```diff - commands.spawn(ImageBundle { - image: UiImage { + commands.spawn(( + UiImage { texture: metering_mask, ..default() }, - style: Style { + Style { width: Val::Percent(100.0), height: Val::Percent(100.0), ..default() }, - ..default() - }); + )); ``` --------- Co-authored-by: Carter Anderson <mcanders1@gmail.com>
94 lines
2.7 KiB
Rust
94 lines
2.7 KiB
Rust
//! Simple text rendering benchmark.
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//!
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//! Creates a text block with a single span containing `100_000` glyphs,
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//! and renders it with the UI in a white color and with Text2d in a red color.
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//!
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//! To recompute all text each frame run
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//! `cargo run --example many_glyphs --release recompute-text`
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use bevy::{
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color::palettes::basic::RED,
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diagnostic::{FrameTimeDiagnosticsPlugin, LogDiagnosticsPlugin},
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prelude::*,
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text::{LineBreak, TextBounds},
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window::{PresentMode, WindowResolution},
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winit::{UpdateMode, WinitSettings},
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};
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fn main() {
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let mut app = App::new();
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app.add_plugins((
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DefaultPlugins.set(WindowPlugin {
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primary_window: Some(Window {
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present_mode: PresentMode::AutoNoVsync,
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resolution: WindowResolution::new(1920.0, 1080.0).with_scale_factor_override(1.0),
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..default()
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}),
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..default()
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}),
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FrameTimeDiagnosticsPlugin,
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LogDiagnosticsPlugin::default(),
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))
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.insert_resource(WinitSettings {
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focused_mode: UpdateMode::Continuous,
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unfocused_mode: UpdateMode::Continuous,
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})
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.add_systems(Startup, setup);
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if std::env::args().any(|arg| arg == "recompute-text") {
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app.add_systems(Update, force_text_recomputation);
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}
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app.run();
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}
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fn setup(mut commands: Commands) {
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warn!(include_str!("warning_string.txt"));
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commands.spawn(Camera2d);
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let text_string = "0123456789".repeat(10_000);
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let text_font = TextFont {
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font_size: 4.,
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..Default::default()
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};
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let text_block = TextLayout {
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justify: JustifyText::Left,
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linebreak: LineBreak::AnyCharacter,
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};
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commands
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.spawn((
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Node::default(),
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Style {
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width: Val::Percent(100.),
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align_items: AlignItems::Center,
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justify_content: JustifyContent::Center,
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..default()
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},
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))
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.with_children(|commands| {
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commands
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.spawn((
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Node::default(),
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Style {
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width: Val::Px(1000.),
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..Default::default()
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},
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))
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.with_child((Text(text_string.clone()), text_font.clone(), text_block));
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});
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commands.spawn((
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Text2d::new(text_string),
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TextColor(RED.into()),
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bevy::sprite::Anchor::Center,
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TextBounds::new_horizontal(1000.),
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text_block,
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));
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}
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fn force_text_recomputation(mut text_query: Query<&mut TextLayout>) {
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for mut block in &mut text_query {
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block.set_changed();
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}
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}
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