.. |
2d_shapes.rs
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Explanation for the '2d shapes' example (#19211)
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2025-05-26 19:21:01 +00:00 |
2d_viewport_to_world.rs
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Adopt consistent FooSystems naming convention for system sets (#18900)
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2025-05-06 15:18:03 +00:00 |
bloom_2d.rs
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Upgrade to Rust 1.88 (#19825)
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2025-06-26 19:38:19 +00:00 |
cpu_draw.rs
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Upgrade to Rust Edition 2024 (#17967)
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2025-02-24 03:54:47 +00:00 |
custom_gltf_vertex_attribute.rs
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Revert "Replace Ambient Lights with Environment Map Lights (#17482)" (#18167)
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2025-03-05 23:08:46 +00:00 |
mesh2d_alpha_mode.rs
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Add uv_transform to ColorMaterial (#17879)
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2025-02-24 21:17:26 +00:00 |
mesh2d_arcs.rs
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Updated the 2D examples to make them uniform (#17237)
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2025-01-23 16:46:58 +00:00 |
mesh2d_manual.rs
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Adopt consistent FooSystems naming convention for system sets (#18900)
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2025-05-06 15:18:03 +00:00 |
mesh2d_repeated_texture.rs
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Add uv_transform to ColorMaterial (#17879)
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2025-02-24 21:17:26 +00:00 |
mesh2d_vertex_color_texture.rs
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Updated the 2D examples to make them uniform (#17237)
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2025-01-23 16:46:58 +00:00 |
mesh2d.rs
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Updated the 2D examples to make them uniform (#17237)
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2025-01-23 16:46:58 +00:00 |
move_sprite.rs
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Updated the 2D examples to make them uniform (#17237)
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2025-01-23 16:46:58 +00:00 |
pixel_grid_snap.rs
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Updated the 2D examples to make them uniform (#17237)
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2025-01-23 16:46:58 +00:00 |
rotation.rs
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Updated the 2D examples to make them uniform (#17237)
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2025-01-23 16:46:58 +00:00 |
sprite_animation.rs
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Updated the 2D examples to make them uniform (#17237)
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2025-01-23 16:46:58 +00:00 |
sprite_flipping.rs
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Updated the 2D examples to make them uniform (#17237)
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2025-01-23 16:46:58 +00:00 |
sprite_scale.rs
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Rename JustifyText to Justify (#19522)
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2025-06-09 19:59:48 +00:00 |
sprite_sheet.rs
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Updated the 2D examples to make them uniform (#17237)
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2025-01-23 16:46:58 +00:00 |
sprite_slice.rs
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Rename JustifyText to Justify (#19522)
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2025-06-09 19:59:48 +00:00 |
sprite_tile.rs
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Updated the 2D examples to make them uniform (#17237)
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2025-01-23 16:46:58 +00:00 |
sprite.rs
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Updated the 2D examples to make them uniform (#17237)
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2025-01-23 16:46:58 +00:00 |
text2d.rs
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Rename JustifyText to Justify (#19522)
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2025-06-09 19:59:48 +00:00 |
texture_atlas.rs
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Rename JustifyText to Justify (#19522)
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2025-06-09 19:59:48 +00:00 |
tilemap_chunk.rs
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Reuse seeded rng in tilemap_chunk for more determinism (#19812)
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2025-06-25 16:10:04 +00:00 |
transparency_2d.rs
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Updated the 2D examples to make them uniform (#17237)
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2025-01-23 16:46:58 +00:00 |
wireframe_2d.rs
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Add binned 2d/3d Wireframe render phase (#18587)
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2025-04-09 21:34:53 +00:00 |