bevy/crates
Miles Silberling-Cook ed2b8e0f35
Minimal Bubbling Observers (#13991)
# Objective

Add basic bubbling to observers, modeled off `bevy_eventlistener`.

## Solution

- Introduce a new `Traversal` trait for components which point to other
entities.
- Provide a default `TraverseNone: Traversal` component which cannot be
constructed.
- Implement `Traversal` for `Parent`.
- The `Event` trait now has an associated `Traversal` which defaults to
`TraverseNone`.
- Added a field `bubbling: &mut bool` to `Trigger` which can be used to
instruct the runner to bubble the event to the entity specified by the
event's traversal type.
- Added an associated constant `SHOULD_BUBBLE` to `Event` which
configures the default bubbling state.
- Added logic to wire this all up correctly.

Introducing the new associated information directly on `Event` (instead
of a new `BubblingEvent` trait) lets us dispatch both bubbling and
non-bubbling events through the same api.

## Testing

I have added several unit tests to cover the common bugs I identified
during development. Running the unit tests should be enough to validate
correctness. The changes effect unsafe portions of the code, but should
not change any of the safety assertions.

## Changelog

Observers can now bubble up the entity hierarchy! To create a bubbling
event, change your `Derive(Event)` to something like the following:

```rust
#[derive(Component)]
struct MyEvent;

impl Event for MyEvent {
    type Traverse = Parent; // This event will propagate up from child to parent.
    const AUTO_PROPAGATE: bool = true; // This event will propagate by default.
}
```

You can dispatch a bubbling event using the normal
`world.trigger_targets(MyEvent, entity)`.

Halting an event mid-bubble can be done using
`trigger.propagate(false)`. Events with `AUTO_PROPAGATE = false` will
not propagate by default, but you can enable it using
`trigger.propagate(true)`.

If there are multiple observers attached to a target, they will all be
triggered by bubbling. They all share a bubbling state, which can be
accessed mutably using `trigger.propagation_mut()` (`trigger.propagate`
is just sugar for this).

You can choose to implement `Traversal` for your own types, if you want
to bubble along a different structure than provided by `bevy_hierarchy`.
Implementers must be careful never to produce loops, because this will
cause bevy to hang.

## Migration Guide
+ Manual implementations of `Event` should add associated type `Traverse
= TraverseNone` and associated constant `AUTO_PROPAGATE = false`;
+ `Trigger::new` has new field `propagation: &mut Propagation` which
provides the bubbling state.
+ `ObserverRunner` now takes the same `&mut Propagation` as a final
parameter.

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: Torstein Grindvik <52322338+torsteingrindvik@users.noreply.github.com>
Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2024-07-15 13:39:41 +00:00
..
bevy_a11y Bump Version after Release (#14219) 2024-07-08 12:54:08 +00:00
bevy_animation Bump Version after Release (#14219) 2024-07-08 12:54:08 +00:00
bevy_app Fix intra-doc links and make CI test them (#14076) 2024-07-11 13:08:31 +00:00
bevy_asset Fix intra-doc links and make CI test them (#14076) 2024-07-11 13:08:31 +00:00
bevy_audio Bump Version after Release (#14219) 2024-07-08 12:54:08 +00:00
bevy_color Fix intra-doc links and make CI test them (#14076) 2024-07-11 13:08:31 +00:00
bevy_core Bump Version after Release (#14219) 2024-07-08 12:54:08 +00:00
bevy_core_pipeline Fix intra-doc links and make CI test them (#14076) 2024-07-11 13:08:31 +00:00
bevy_derive Bump Version after Release (#14219) 2024-07-08 12:54:08 +00:00
bevy_dev_tools Bump Version after Release (#14219) 2024-07-08 12:54:08 +00:00
bevy_diagnostic Bump Version after Release (#14219) 2024-07-08 12:54:08 +00:00
bevy_dylib Bump Version after Release (#14219) 2024-07-08 12:54:08 +00:00
bevy_dynamic_plugin Bump Version after Release (#14219) 2024-07-08 12:54:08 +00:00
bevy_ecs Minimal Bubbling Observers (#13991) 2024-07-15 13:39:41 +00:00
bevy_encase_derive Bump Version after Release (#14219) 2024-07-08 12:54:08 +00:00
bevy_gilrs Bump Version after Release (#14219) 2024-07-08 12:54:08 +00:00
bevy_gizmos Fix intra-doc links and make CI test them (#14076) 2024-07-11 13:08:31 +00:00
bevy_gltf Bump Version after Release (#14219) 2024-07-08 12:54:08 +00:00
bevy_hierarchy Minimal Bubbling Observers (#13991) 2024-07-15 13:39:41 +00:00
bevy_input Bump Version after Release (#14219) 2024-07-08 12:54:08 +00:00
bevy_internal bevy_reflect: Feature-gate function reflection (#14174) 2024-07-14 15:55:31 +00:00
bevy_log Fix intra-doc links and make CI test them (#14076) 2024-07-11 13:08:31 +00:00
bevy_macro_utils Bump Version after Release (#14219) 2024-07-08 12:54:08 +00:00
bevy_math Add inverse_mul and inverse_transform_point for isometries (#14311) 2024-07-14 19:53:40 +00:00
bevy_mikktspace Bump Version after Release (#14219) 2024-07-08 12:54:08 +00:00
bevy_pbr Register VisibleMeshEntities (#14320) 2024-07-15 00:06:43 +00:00
bevy_picking Fix intra-doc links and make CI test them (#14076) 2024-07-11 13:08:31 +00:00
bevy_ptr Bump Version after Release (#14219) 2024-07-08 12:54:08 +00:00
bevy_reflect bevy_reflect: Nested TypeInfo getters (#13321) 2024-07-15 00:40:07 +00:00
bevy_render Fix intra-doc links and make CI test them (#14076) 2024-07-11 13:08:31 +00:00
bevy_scene Created an EventMutator for when you want to mutate an event before reading (#13818) 2024-07-08 14:53:06 +00:00
bevy_sprite Bump Version after Release (#14219) 2024-07-08 12:54:08 +00:00
bevy_state Add error message if states schedule missing (usually because StatesPlugin hasn't been added) (#14160) 2024-07-14 15:56:16 +00:00
bevy_tasks Bump Version after Release (#14219) 2024-07-08 12:54:08 +00:00
bevy_text Fix intra-doc links and make CI test them (#14076) 2024-07-11 13:08:31 +00:00
bevy_time Bump Version after Release (#14219) 2024-07-08 12:54:08 +00:00
bevy_transform Fix intra-doc links and make CI test them (#14076) 2024-07-11 13:08:31 +00:00
bevy_ui Bump Version after Release (#14219) 2024-07-08 12:54:08 +00:00
bevy_utils Bump Version after Release (#14219) 2024-07-08 12:54:08 +00:00
bevy_window Fix intra-doc links and make CI test them (#14076) 2024-07-11 13:08:31 +00:00
bevy_winit Dirty fix for App hanging when windows are invisible on WindowsOS (#14155) 2024-07-14 16:47:28 +00:00