# Objective
Based on #18054, this PR builds on #18035 to deprecate:
- `Commands::insert_or_spawn_batch`
- `Entities::alloc_at_without_replacement`
- `Entities::alloc_at`
- `World::insert_or_spawn_batch`
- `World::insert_or_spawn_batch_with_caller`
## Testing
Just deprecation, so no new tests. Note that as of writing #18035 is
still under testing and review.
## Open Questions
- [x] Should `entity::AllocAtWithoutReplacement` be deprecated? It is
internal and only used in `Entities::alloc_at_without_replacement`.
**EDIT:** Now deprecated.
## Migration Guide
The following functions have been deprecated:
- `Commands::insert_or_spawn_batch`
- `World::insert_or_spawn_batch`
- `World::insert_or_spawn_batch_with_caller`
These functions, when used incorrectly, can cause major performance
problems and are generally viewed as anti-patterns and foot guns. These
are planned to be removed altogether in 0.17.
Instead of these functions consider doing one of the following:
Option A) Instead of despawing entities and re-spawning them at a
particular id, insert the new `Disabled` component without despawning
the entity, and use `try_insert_batch` or `insert_batch` and remove
`Disabled` instead of re-spawning it.
Option B) Instead of giving special meaning to an entity id, simply use
`spawn_batch` and ensure entity references are valid when despawning.
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Co-authored-by: JaySpruce <jsprucebruce@gmail.com>
Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>