# Objective Scaling `z` by anything but `1.0` in 2d can only lead to bugs and confusion. See #4149. ## Solution Use a `Vec2` for the paddle size const, and add a scale of `1.0` later. This matches the way `BRICK_SIZE` is defined. |
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| .. | ||
| alien_cake_addict.rs | ||
| breakout.rs | ||
| contributors.rs | ||
| desk_toy.rs | ||
| game_menu.rs | ||
| stepping.rs | ||