# Objective - Make bevy_light possible by making it possible to split out clusterable into bevy_camera ## Solution - move ClusteredDecal to cluster module - Depends on #19957 (because of the imports shuffling around) (draft until thats merged) ## Testing - 3d_scene runs Note: no breaking changes thanks to re-exports |
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| src | ||
| Cargo.toml | ||
| LICENSE-APACHE | ||
| LICENSE-MIT | ||
| README.md | ||