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3d_scene.rs
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Swapping back to using From<Color> for StandardMaterial in examples (#13566)
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2024-05-29 13:50:28 +00:00 |
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3d_shapes.rs
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Disabled usage of the POLYGON_MODE_LINE gpu feature in the examples (#14402)
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2024-07-29 23:40:39 +00:00 |
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3d_viewport_to_world.rs
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Return Results from Camera's world/viewport conversion methods (#14989)
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2024-09-03 19:45:15 +00:00 |
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animated_material.rs
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Add support for environment map transformation (#14290)
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2024-07-19 15:00:50 +00:00 |
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anisotropy.rs
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Fix floating point math (#15239)
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2024-09-16 23:28:12 +00:00 |
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anti_aliasing.rs
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Simpler lint fixes: makes ci lints work but disables a lint for now (#15376)
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2024-09-24 11:42:59 +00:00 |
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atmospheric_fog.rs
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Rename rendering components for improved consistency and clarity (#15035)
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2024-09-10 01:11:46 +00:00 |
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auto_exposure.rs
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Rename rendering components for improved consistency and clarity (#15035)
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2024-09-10 01:11:46 +00:00 |
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blend_modes.rs
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Fix common capitalization errors in documentation (#14562)
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2024-07-31 21:16:05 +00:00 |
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bloom_3d.rs
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Fix floating point math (#15239)
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2024-09-16 23:28:12 +00:00 |
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clearcoat.rs
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Fix floating point math (#15239)
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2024-09-16 23:28:12 +00:00 |
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color_grading.rs
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Fixing text sizes for examples (#15190)
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2024-09-16 23:14:37 +00:00 |
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deferred_rendering.rs
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Fix floating point math (#15239)
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2024-09-16 23:28:12 +00:00 |
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depth_of_field.rs
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Rename rendering components for improved consistency and clarity (#15035)
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2024-09-10 01:11:46 +00:00 |
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fog_volumes.rs
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Rename rendering components for improved consistency and clarity (#15035)
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2024-09-10 01:11:46 +00:00 |
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fog.rs
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Fix floating point math (#15239)
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2024-09-16 23:28:12 +00:00 |
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generate_custom_mesh.rs
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Simpler lint fixes: makes ci lints work but disables a lint for now (#15376)
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2024-09-24 11:42:59 +00:00 |
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irradiance_volumes.rs
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Simpler lint fixes: makes ci lints work but disables a lint for now (#15376)
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2024-09-24 11:42:59 +00:00 |
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lighting.rs
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Updates default Text font size to 24px (#13603)
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2024-05-31 16:41:27 +00:00 |
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lightmaps.rs
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Simpler lint fixes: makes ci lints work but disables a lint for now (#15376)
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2024-09-24 11:42:59 +00:00 |
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lines.rs
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Highlight dependency on shader files in examples (#13824)
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2024-06-12 14:16:01 +00:00 |
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load_gltf_extras.rs
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Fixing text sizes for examples (#15190)
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2024-09-16 23:14:37 +00:00 |
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load_gltf.rs
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Add support for environment map transformation (#14290)
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2024-07-19 15:00:50 +00:00 |
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meshlet.rs
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More triangles/vertices per meshlet (#15023)
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2024-09-08 17:55:57 +00:00 |
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motion_blur.rs
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Fix floating point math (#15239)
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2024-09-16 23:28:12 +00:00 |
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orthographic.rs
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Split OrthographicProjection::default into 2d & 3d (Adopted) (#15073)
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2024-09-09 15:51:28 +00:00 |
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parallax_mapping.rs
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Fix floating point math (#15239)
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2024-09-16 23:28:12 +00:00 |
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parenting.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
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pbr.rs
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Simpler lint fixes: makes ci lints work but disables a lint for now (#15376)
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2024-09-24 11:42:59 +00:00 |
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pcss.rs
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Implement percentage-closer soft shadows (PCSS). (#13497)
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2024-09-18 18:07:17 +00:00 |
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post_processing.rs
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Rename rendering components for improved consistency and clarity (#15035)
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2024-09-10 01:11:46 +00:00 |
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reflection_probes.rs
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Simpler lint fixes: makes ci lints work but disables a lint for now (#15376)
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2024-09-24 11:42:59 +00:00 |
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render_to_texture.rs
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Broaden "Check for bevy_internal imports" CI Task (#15333)
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2024-09-20 17:08:37 +00:00 |
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rotate_environment_map.rs
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Add support for environment map transformation (#14290)
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2024-07-19 15:00:50 +00:00 |
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scrolling_fog.rs
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Simpler lint fixes: makes ci lints work but disables a lint for now (#15376)
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2024-09-24 11:42:59 +00:00 |
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shadow_biases.rs
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Updates default Text font size to 24px (#13603)
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2024-05-31 16:41:27 +00:00 |
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shadow_caster_receiver.rs
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Remove redundant imports (#12817)
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2024-04-01 19:59:08 +00:00 |
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skybox.rs
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Add support for environment map transformation (#14290)
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2024-07-19 15:00:50 +00:00 |
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spherical_area_lights.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
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split_screen.rs
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Fix num_cascades in split_screen exmample for WebGL (#14601)
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2024-08-04 13:57:22 +00:00 |
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spotlight.rs
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Fix floating point math (#15239)
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2024-09-16 23:28:12 +00:00 |
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ssao.rs
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Fix floating point math (#15239)
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2024-09-16 23:28:12 +00:00 |
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ssr.rs
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Rename rendering components for improved consistency and clarity (#15035)
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2024-09-10 01:11:46 +00:00 |
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texture.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
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tonemapping.rs
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Rename rendering components for improved consistency and clarity (#15035)
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2024-09-10 01:11:46 +00:00 |
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transmission.rs
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Fix floating point math (#15239)
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2024-09-16 23:28:12 +00:00 |
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transparency_3d.rs
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Simpler lint fixes: makes ci lints work but disables a lint for now (#15376)
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2024-09-24 11:42:59 +00:00 |
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two_passes.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
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update_gltf_scene.rs
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Fix floating point math (#15239)
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2024-09-16 23:28:12 +00:00 |
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vertex_colors.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
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visibility_range.rs
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Add support for environment map transformation (#14290)
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2024-07-19 15:00:50 +00:00 |
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volumetric_fog.rs
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Rename rendering components for improved consistency and clarity (#15035)
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2024-09-10 01:11:46 +00:00 |
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wireframe.rs
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Updates default Text font size to 24px (#13603)
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2024-05-31 16:41:27 +00:00 |