bevy/crates
andriyDev f17644879d
Remove labeled_assets from LoadedAsset and ErasedLoadedAsset (#15481)
# Objective

Fixes #15417.

## Solution

- Remove the `labeled_assets` fields from `LoadedAsset` and
`ErasedLoadedAsset`.
- Created new structs `CompleteLoadedAsset` and
`CompleteErasedLoadedAsset` to hold the `labeled_subassets`.
- When a subasset is `LoadContext::finish`ed, it produces a
`CompleteLoadedAsset`.
- When a `CompleteLoadedAsset` is added to a `LoadContext` (as a
subasset), their `labeled_assets` are merged, reporting any overlaps.

One important detail to note: nested subassets with overlapping names
could in theory have been used in the past for the purposes of asset
preprocessing. Even though there was no way to access these "shadowed"
nested subassets, asset preprocessing does get access to these nested
subassets. This does not seem like a case we should support though. It
is confusing at best.

## Testing

- This is just a refactor.

---

## Migration Guide

- Most uses of `LoadedAsset` and `ErasedLoadedAsset` should be replaced
with `CompleteLoadedAsset` and `CompleteErasedLoadedAsset` respectively.
2025-02-10 21:06:37 +00:00
..
bevy_a11y Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_animation Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_app Harden proc macro path resolution and add integration tests. (#17330) 2025-02-09 19:45:45 +00:00
bevy_asset Remove labeled_assets from LoadedAsset and ErasedLoadedAsset (#15481) 2025-02-10 21:06:37 +00:00
bevy_audio Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_color Upgrade to wgpu v24 (#17542) 2025-02-09 19:40:53 +00:00
bevy_core_pipeline Upgrade to wgpu v24 (#17542) 2025-02-09 19:40:53 +00:00
bevy_derive Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_dev_tools Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_diagnostic Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_dylib Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_ecs Improved Spawn APIs and Bundle Effects (#17521) 2025-02-09 23:32:56 +00:00
bevy_encase_derive Harden proc macro path resolution and add integration tests. (#17330) 2025-02-09 19:45:45 +00:00
bevy_gilrs Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_gizmos Harden proc macro path resolution and add integration tests. (#17330) 2025-02-09 19:45:45 +00:00
bevy_gltf Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_image Upgrade to wgpu v24 (#17542) 2025-02-09 19:40:53 +00:00
bevy_input Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_input_focus Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_internal Upgrade to wgpu v24 (#17542) 2025-02-09 19:40:53 +00:00
bevy_log Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_macro_utils Harden proc macro path resolution and add integration tests. (#17330) 2025-02-09 19:45:45 +00:00
bevy_math Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_mesh Upgrade to wgpu v24 (#17542) 2025-02-09 19:40:53 +00:00
bevy_mikktspace Move #![warn(clippy::allow_attributes, clippy::allow_attributes_without_reason)] to the workspace Cargo.toml (#17374) 2025-01-15 01:14:58 +00:00
bevy_pbr Fix meshlets when bindless disabled. (#17770) 2025-02-10 09:46:10 +00:00
bevy_picking Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_platform_support Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_ptr Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_reflect Harden proc macro path resolution and add integration tests. (#17330) 2025-02-09 19:45:45 +00:00
bevy_remote Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_render Improved Spawn APIs and Bundle Effects (#17521) 2025-02-09 23:32:56 +00:00
bevy_scene Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_sprite Upgrade to wgpu v24 (#17542) 2025-02-09 19:40:53 +00:00
bevy_state Harden proc macro path resolution and add integration tests. (#17330) 2025-02-09 19:45:45 +00:00
bevy_tasks Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_text Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_time Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_transform Improved Spawn APIs and Bundle Effects (#17521) 2025-02-09 23:32:56 +00:00
bevy_ui Store UI render target info locally per node (#17579) 2025-02-10 07:27:58 +00:00
bevy_utils Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_window Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_winit Upgrade to wgpu v24 (#17542) 2025-02-09 19:40:53 +00:00