bevy/crates
Niklas Eicker f271d734e6 Rename Color::as_hlsa_f32 to Color::as_hsla_f32 (#4827)
# Objective

Make the function consistent with returned values and `as_hsla` method

Fixes #4826 

## Solution

- Rename the method


## Migration Guide

- Rename the method
2022-05-25 17:46:58 +00:00
..
bevy_animation Make AnimationClip::duration return value instead of reference (#4617) 2022-04-27 23:44:06 +00:00
bevy_app exact sized event iterators (#3863) 2022-05-09 13:19:32 +00:00
bevy_asset Update ndk-glue requirement from 0.5 to 0.6 (#3624) 2022-05-16 18:32:26 +00:00
bevy_audio Add missing audio/ogg file extensions: .oga, .spx (#4703) 2022-05-09 13:37:40 +00:00
bevy_core add #[reflect(Default)] to create default value for reflected types (#3733) 2022-05-03 19:20:13 +00:00
bevy_core_pipeline Do not create nor execute render passes which have no phase items to draw (#4643) 2022-05-02 20:22:30 +00:00
bevy_derive Decouple some dependencies (#3886) 2022-04-27 19:08:11 +00:00
bevy_diagnostic Fix frame count being a float (#4493) 2022-05-17 04:01:54 +00:00
bevy_dylib Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_dynamic_plugin Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_ecs Fix unsoundness with Or/AnyOf/Option component access' (#4659) 2022-05-18 20:57:24 +00:00
bevy_ecs_compile_fail_tests Make derived SystemParam readonly if possible (#4650) 2022-05-09 16:09:33 +00:00
bevy_encase_derive Migrate to encase from crevice (#4339) 2022-05-18 21:09:21 +00:00
bevy_gilrs Change gamepad.rs tuples to normal structs (#4519) 2022-05-02 13:20:55 +00:00
bevy_gltf Fixing confusing near and far fields in Camera (#4457) 2022-05-16 16:37:33 +00:00
bevy_hierarchy Support returning data out of with_children (#4708) 2022-05-17 22:37:51 +00:00
bevy_input Update keyboard.rs docs in bevy_input (#4517) 2022-05-17 04:16:54 +00:00
bevy_internal Update ndk-glue requirement from 0.5 to 0.6 (#3624) 2022-05-16 18:32:26 +00:00
bevy_log can specify chrome tracing file (#4618) 2022-05-03 15:35:04 +00:00
bevy_macro_utils bevy_reflect_derive: Tidying up the code (#4712) 2022-05-12 19:43:23 +00:00
bevy_math Document bevy_math (#4591) 2022-04-26 18:23:29 +00:00
bevy_pbr Use uniform buffer usage for SkinnedMeshUniform instead of all usages (#4816) 2022-05-20 22:05:32 +00:00
bevy_ptr bevy_ptr works in no_std environments (#4760) 2022-05-16 17:45:10 +00:00
bevy_reflect bevy_reflect: Added get_boxed method to reflect_trait (#4120) 2022-05-20 13:31:49 +00:00
bevy_render Rename Color::as_hlsa_f32 to Color::as_hsla_f32 (#4827) 2022-05-25 17:46:58 +00:00
bevy_scene Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_sprite Migrate to encase from crevice (#4339) 2022-05-18 21:09:21 +00:00
bevy_tasks Remove unused CountdownEvent (#4290) 2022-04-26 21:20:12 +00:00
bevy_text Update layout/style when scale factor changes too (#4689) 2022-05-09 14:18:02 +00:00
bevy_transform Nightly clippy fixes (#3491) 2022-05-17 04:38:03 +00:00
bevy_ui Migrate to encase from crevice (#4339) 2022-05-18 21:09:21 +00:00
bevy_utils Make public macros more robust with $crate (#4655) 2022-05-06 19:29:45 +00:00
bevy_window Optionally resize Window canvas element to fit parent element (#4726) 2022-05-20 23:13:48 +00:00
bevy_winit Optionally resize Window canvas element to fit parent element (#4726) 2022-05-20 23:13:48 +00:00