..
bevy_animation
Make AnimationClip::duration return value instead of reference ( #4617 )
2022-04-27 23:44:06 +00:00
bevy_app
exact sized event iterators ( #3863 )
2022-05-09 13:19:32 +00:00
bevy_asset
Update ndk-glue requirement from 0.5 to 0.6 ( #3624 )
2022-05-16 18:32:26 +00:00
bevy_audio
Add missing audio/ogg file extensions: .oga, .spx ( #4703 )
2022-05-09 13:37:40 +00:00
bevy_core
add #[reflect(Default)]
to create default value for reflected types ( #3733 )
2022-05-03 19:20:13 +00:00
bevy_core_pipeline
Do not create nor execute render passes which have no phase items to draw ( #4643 )
2022-05-02 20:22:30 +00:00
bevy_derive
Decouple some dependencies ( #3886 )
2022-04-27 19:08:11 +00:00
bevy_diagnostic
Fix frame count being a float ( #4493 )
2022-05-17 04:01:54 +00:00
bevy_dylib
Bump Bevy to 0.8.0-dev ( #4505 )
2022-04-17 23:04:52 +00:00
bevy_dynamic_plugin
Bump Bevy to 0.8.0-dev ( #4505 )
2022-04-17 23:04:52 +00:00
bevy_ecs
Fix unsoundness with Or
/AnyOf
/Option
component access' ( #4659 )
2022-05-18 20:57:24 +00:00
bevy_ecs_compile_fail_tests
Make derived SystemParam readonly if possible ( #4650 )
2022-05-09 16:09:33 +00:00
bevy_encase_derive
Migrate to encase from crevice ( #4339 )
2022-05-18 21:09:21 +00:00
bevy_gilrs
Change gamepad.rs
tuples to normal structs ( #4519 )
2022-05-02 13:20:55 +00:00
bevy_gltf
Fixing confusing near and far fields in Camera ( #4457 )
2022-05-16 16:37:33 +00:00
bevy_hierarchy
Support returning data out of with_children ( #4708 )
2022-05-17 22:37:51 +00:00
bevy_input
Update keyboard.rs
docs in bevy_input
( #4517 )
2022-05-17 04:16:54 +00:00
bevy_internal
Update ndk-glue requirement from 0.5 to 0.6 ( #3624 )
2022-05-16 18:32:26 +00:00
bevy_log
can specify chrome tracing file ( #4618 )
2022-05-03 15:35:04 +00:00
bevy_macro_utils
bevy_reflect_derive: Tidying up the code ( #4712 )
2022-05-12 19:43:23 +00:00
bevy_math
Document bevy_math
( #4591 )
2022-04-26 18:23:29 +00:00
bevy_pbr
Use uniform buffer usage for SkinnedMeshUniform
instead of all usages ( #4816 )
2022-05-20 22:05:32 +00:00
bevy_ptr
bevy_ptr works in no_std environments ( #4760 )
2022-05-16 17:45:10 +00:00
bevy_reflect
bevy_reflect: Added get_boxed
method to reflect_trait
( #4120 )
2022-05-20 13:31:49 +00:00
bevy_render
Rename Color::as_hlsa_f32 to Color::as_hsla_f32 ( #4827 )
2022-05-25 17:46:58 +00:00
bevy_scene
Bump Bevy to 0.8.0-dev ( #4505 )
2022-04-17 23:04:52 +00:00
bevy_sprite
Migrate to encase from crevice ( #4339 )
2022-05-18 21:09:21 +00:00
bevy_tasks
Remove unused CountdownEvent
( #4290 )
2022-04-26 21:20:12 +00:00
bevy_text
Update layout/style when scale factor changes too ( #4689 )
2022-05-09 14:18:02 +00:00
bevy_transform
Nightly clippy fixes ( #3491 )
2022-05-17 04:38:03 +00:00
bevy_ui
Migrate to encase from crevice ( #4339 )
2022-05-18 21:09:21 +00:00
bevy_utils
Make public macros more robust with $crate ( #4655 )
2022-05-06 19:29:45 +00:00
bevy_window
Optionally resize Window canvas element to fit parent element ( #4726 )
2022-05-20 23:13:48 +00:00
bevy_winit
Optionally resize Window canvas element to fit parent element ( #4726 )
2022-05-20 23:13:48 +00:00