# Objective
This is a follow up to #9822, which automatically adds sync points
during the Schedule build process.
However, the implementation in #9822 feels very "special case" to me. As
the number of things we want to do with the `Schedule` grows, we need a
modularized way to manage those behaviors. For example, in one of my
current experiments I want to automatically add systems to apply GPU
pipeline barriers between systems accessing GPU resources.
For dynamic modifications of the schedule, we mostly need these
capabilities:
- Storing custom data on schedule edges
- Storing custom data on schedule nodes
- Modify the schedule graph whenever it builds
These should be enough to allows us to add "hooks" to the schedule build
process for various reasons.
cc @hymm
## Solution
This PR abstracts the process of schedule modification and created a new
trait, `ScheduleBuildPass`. Most of the logics in #9822 were moved to an
implementation of `ScheduleBuildPass`, `AutoInsertApplyDeferredPass`.
Whether a dependency edge should "ignore deferred" is now indicated by
the presence of a marker struct, `IgnoreDeferred`.
This PR has no externally visible effects. However, in a future PR I
propose to change the `before_ignore_deferred` and
`after_ignore_deferred` API into a more general form,
`before_with_options` and `after_with_options`.
```rs
schedule.add_systems(
system.before_with_options(another_system, IgnoreDeferred)
);
schedule.add_systems(
system.before_with_options(another_system, (
IgnoreDeferred,
AnyOtherOption {
key: value
}
))
);
schedule.add_systems(
system.before_with_options(another_system, ())
);
```