
# Objective Enable treating components and resources equally, which can simplify the implementation of some systems where only the change detection feature is relevant and not the kind of object (resource or component). ## Solution Implement `From<ResMut<T>>` and `From<NonSendMut<T>>` for `Mut`. Since the 3 structs are similar, and only differ by their system param role, the conversion is trivial. --- ## Changelog Added - `From<ResMut>` and `From<NonSendMut>` for `Mut<T>`.
460 lines
15 KiB
Rust
460 lines
15 KiB
Rust
//! Types that detect when their internal data mutate.
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use crate::{component::ComponentTicks, ptr::PtrMut, system::Resource};
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#[cfg(feature = "bevy_reflect")]
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use bevy_reflect::Reflect;
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use std::ops::{Deref, DerefMut};
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/// The (arbitrarily chosen) minimum number of world tick increments between `check_tick` scans.
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///
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/// Change ticks can only be scanned when systems aren't running. Thus, if the threshold is `N`,
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/// the maximum is `2 * N - 1` (i.e. the world ticks `N - 1` times, then `N` times).
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///
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/// If no change is older than `u32::MAX - (2 * N - 1)` following a scan, none of their ages can
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/// overflow and cause false positives.
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// (518,400,000 = 1000 ticks per frame * 144 frames per second * 3600 seconds per hour)
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pub const CHECK_TICK_THRESHOLD: u32 = 518_400_000;
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/// The maximum change tick difference that won't overflow before the next `check_tick` scan.
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///
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/// Changes stop being detected once they become this old.
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pub const MAX_CHANGE_AGE: u32 = u32::MAX - (2 * CHECK_TICK_THRESHOLD - 1);
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/// Types that implement reliable change detection.
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///
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/// ## Example
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/// Using types that implement [`DetectChanges`], such as [`ResMut`], provide
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/// a way to query if a value has been mutated in another system.
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/// Normally change detecting is triggered by either [`DerefMut`] or [`AsMut`], however
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/// it can be manually triggered via [`DetectChanges::set_changed`].
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///
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/// ```
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/// use bevy_ecs::prelude::*;
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///
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/// struct MyResource(u32);
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///
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/// fn my_system(mut resource: ResMut<MyResource>) {
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/// if resource.is_changed() {
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/// println!("My resource was mutated!");
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/// }
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///
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/// resource.0 = 42; // triggers change detection via [`DerefMut`]
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/// }
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/// ```
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///
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pub trait DetectChanges {
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/// Returns `true` if this value was added after the system last ran.
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fn is_added(&self) -> bool;
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/// Returns `true` if this value was added or mutably dereferenced after the system last ran.
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fn is_changed(&self) -> bool;
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/// Flags this value as having been changed.
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///
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/// Mutably accessing this smart pointer will automatically flag this value as having been changed.
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/// However, mutation through interior mutability requires manual reporting.
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///
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/// **Note**: This operation cannot be undone.
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fn set_changed(&mut self);
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/// Returns the change tick recording the previous time this component (or resource) was changed.
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///
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/// Note that components and resources are also marked as changed upon insertion.
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///
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/// For comparison, the previous change tick of a system can be read using the
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/// [`SystemChangeTick`](crate::system::SystemChangeTick)
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/// [`SystemParam`](crate::system::SystemParam).
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fn last_changed(&self) -> u32;
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}
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macro_rules! change_detection_impl {
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($name:ident < $( $generics:tt ),+ >, $target:ty, $($traits:ident)?) => {
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impl<$($generics),* $(: $traits)?> DetectChanges for $name<$($generics),*> {
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#[inline]
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fn is_added(&self) -> bool {
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self.ticks
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.component_ticks
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.is_added(self.ticks.last_change_tick, self.ticks.change_tick)
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}
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#[inline]
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fn is_changed(&self) -> bool {
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self.ticks
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.component_ticks
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.is_changed(self.ticks.last_change_tick, self.ticks.change_tick)
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}
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#[inline]
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fn set_changed(&mut self) {
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self.ticks
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.component_ticks
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.set_changed(self.ticks.change_tick);
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}
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#[inline]
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fn last_changed(&self) -> u32 {
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self.ticks.last_change_tick
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}
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}
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impl<$($generics),* $(: $traits)?> Deref for $name<$($generics),*> {
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type Target = $target;
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#[inline]
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fn deref(&self) -> &Self::Target {
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self.value
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}
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}
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impl<$($generics),* $(: $traits)?> DerefMut for $name<$($generics),*> {
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#[inline]
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fn deref_mut(&mut self) -> &mut Self::Target {
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self.set_changed();
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self.value
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}
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}
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impl<$($generics),* $(: $traits)?> AsRef<$target> for $name<$($generics),*> {
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#[inline]
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fn as_ref(&self) -> &$target {
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self.deref()
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}
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}
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impl<$($generics),* $(: $traits)?> AsMut<$target> for $name<$($generics),*> {
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#[inline]
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fn as_mut(&mut self) -> &mut $target {
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self.deref_mut()
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}
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}
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};
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}
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macro_rules! impl_into_inner {
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($name:ident < $( $generics:tt ),+ >, $target:ty, $($traits:ident)?) => {
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impl<$($generics),* $(: $traits)?> $name<$($generics),*> {
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/// Consume `self` and return a mutable reference to the
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/// contained value while marking `self` as "changed".
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#[inline]
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pub fn into_inner(mut self) -> &'a mut $target {
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self.set_changed();
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self.value
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}
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}
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};
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}
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macro_rules! impl_debug {
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($name:ident < $( $generics:tt ),+ >, $($traits:ident)?) => {
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impl<$($generics),* $(: $traits)?> std::fmt::Debug for $name<$($generics),*>
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where T: std::fmt::Debug
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{
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.debug_tuple(stringify!($name))
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.field(self.value)
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.finish()
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}
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}
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};
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}
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pub(crate) struct Ticks<'a> {
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pub(crate) component_ticks: &'a mut ComponentTicks,
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pub(crate) last_change_tick: u32,
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pub(crate) change_tick: u32,
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}
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/// Unique mutable borrow of a resource.
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///
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/// See the [`World`](crate::world::World) documentation to see the usage of a resource.
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///
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/// If you need a shared borrow, use [`Res`](crate::system::Res) instead.
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///
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/// # Panics
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///
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/// Panics when used as a [`SystemParam`](crate::system::SystemParam) if the resource does not exist.
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///
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/// Use `Option<ResMut<T>>` instead if the resource might not always exist.
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pub struct ResMut<'a, T: Resource> {
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pub(crate) value: &'a mut T,
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pub(crate) ticks: Ticks<'a>,
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}
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change_detection_impl!(ResMut<'a, T>, T, Resource);
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impl_into_inner!(ResMut<'a, T>, T, Resource);
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impl_debug!(ResMut<'a, T>, Resource);
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impl<'a, T: Resource> From<ResMut<'a, T>> for Mut<'a, T> {
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/// Convert this `ResMut` into a `Mut`. This allows keeping the change-detection feature of `Mut`
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/// while losing the specificity of `ResMut` for resources.
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fn from(other: ResMut<'a, T>) -> Mut<'a, T> {
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Mut {
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value: other.value,
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ticks: other.ticks,
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}
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}
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}
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/// Unique borrow of a non-[`Send`] resource.
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///
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/// Only [`Send`] resources may be accessed with the [`ResMut`] [`SystemParam`](crate::system::SystemParam). In case that the
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/// resource does not implement `Send`, this `SystemParam` wrapper can be used. This will instruct
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/// the scheduler to instead run the system on the main thread so that it doesn't send the resource
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/// over to another thread.
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///
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/// # Panics
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///
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/// Panics when used as a `SystemParameter` if the resource does not exist.
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///
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/// Use `Option<NonSendMut<T>>` instead if the resource might not always exist.
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pub struct NonSendMut<'a, T: 'static> {
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pub(crate) value: &'a mut T,
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pub(crate) ticks: Ticks<'a>,
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}
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change_detection_impl!(NonSendMut<'a, T>, T,);
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impl_into_inner!(NonSendMut<'a, T>, T,);
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impl_debug!(NonSendMut<'a, T>,);
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impl<'a, T: Resource> From<NonSendMut<'a, T>> for Mut<'a, T> {
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/// Convert this `NonSendMut` into a `Mut`. This allows keeping the change-detection feature of `Mut`
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/// while losing the specificity of `NonSendMut`.
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fn from(other: NonSendMut<'a, T>) -> Mut<'a, T> {
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Mut {
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value: other.value,
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ticks: other.ticks,
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}
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}
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}
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/// Unique mutable borrow of an entity's component
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pub struct Mut<'a, T> {
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pub(crate) value: &'a mut T,
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pub(crate) ticks: Ticks<'a>,
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}
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change_detection_impl!(Mut<'a, T>, T,);
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impl_into_inner!(Mut<'a, T>, T,);
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impl_debug!(Mut<'a, T>,);
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/// Unique mutable borrow of a reflected component or resource
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#[cfg(feature = "bevy_reflect")]
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pub struct ReflectMut<'a> {
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pub(crate) value: &'a mut dyn Reflect,
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pub(crate) ticks: Ticks<'a>,
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}
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#[cfg(feature = "bevy_reflect")]
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change_detection_impl!(ReflectMut<'a>, dyn Reflect,);
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#[cfg(feature = "bevy_reflect")]
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impl_into_inner!(ReflectMut<'a>, dyn Reflect,);
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/// Unique mutable borrow of resources or an entity's component.
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///
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/// Similar to [`Mut`], but not generic over the component type, instead
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/// exposing the raw pointer as a `*mut ()`.
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///
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/// Usually you don't need to use this and can instead use the APIs returning a
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/// [`Mut`], but in situations where the types are not known at compile time
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/// or are defined outside of rust this can be used.
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pub struct MutUntyped<'a> {
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pub(crate) value: PtrMut<'a>,
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pub(crate) ticks: Ticks<'a>,
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}
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impl<'a> MutUntyped<'a> {
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/// Returns the pointer to the value, without marking it as changed.
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///
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/// In order to mark the value as changed, you need to call [`set_changed`](DetectChanges::set_changed) manually.
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pub fn into_inner(self) -> PtrMut<'a> {
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self.value
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}
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}
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impl DetectChanges for MutUntyped<'_> {
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fn is_added(&self) -> bool {
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self.ticks
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.component_ticks
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.is_added(self.ticks.last_change_tick, self.ticks.change_tick)
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}
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fn is_changed(&self) -> bool {
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self.ticks
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.component_ticks
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.is_changed(self.ticks.last_change_tick, self.ticks.change_tick)
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}
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fn set_changed(&mut self) {
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self.ticks
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.component_ticks
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.set_changed(self.ticks.change_tick);
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}
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fn last_changed(&self) -> u32 {
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self.ticks.last_change_tick
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}
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}
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impl std::fmt::Debug for MutUntyped<'_> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.debug_tuple("MutUntyped")
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.field(&self.value.as_ptr())
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.finish()
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}
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}
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#[cfg(test)]
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mod tests {
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use crate::{
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self as bevy_ecs,
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change_detection::{
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ComponentTicks, Mut, NonSendMut, ResMut, Ticks, CHECK_TICK_THRESHOLD, MAX_CHANGE_AGE,
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},
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component::Component,
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query::ChangeTrackers,
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system::{IntoSystem, Query, System},
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world::World,
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};
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#[derive(Component)]
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struct C;
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struct R; // Resource
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#[test]
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fn change_expiration() {
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fn change_detected(query: Query<ChangeTrackers<C>>) -> bool {
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query.single().is_changed()
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}
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fn change_expired(query: Query<ChangeTrackers<C>>) -> bool {
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query.single().is_changed()
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}
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let mut world = World::new();
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// component added: 1, changed: 1
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world.spawn().insert(C);
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let mut change_detected_system = IntoSystem::into_system(change_detected);
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let mut change_expired_system = IntoSystem::into_system(change_expired);
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change_detected_system.initialize(&mut world);
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change_expired_system.initialize(&mut world);
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// world: 1, system last ran: 0, component changed: 1
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// The spawn will be detected since it happened after the system "last ran".
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assert!(change_detected_system.run((), &mut world));
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// world: 1 + MAX_CHANGE_AGE
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let change_tick = world.change_tick.get_mut();
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*change_tick = change_tick.wrapping_add(MAX_CHANGE_AGE);
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// Both the system and component appeared `MAX_CHANGE_AGE` ticks ago.
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// Since we clamp things to `MAX_CHANGE_AGE` for determinism,
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// `ComponentTicks::is_changed` will now see `MAX_CHANGE_AGE > MAX_CHANGE_AGE`
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// and return `false`.
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assert!(!change_expired_system.run((), &mut world));
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}
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#[test]
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fn change_tick_wraparound() {
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fn change_detected(query: Query<ChangeTrackers<C>>) -> bool {
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query.single().is_changed()
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}
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let mut world = World::new();
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world.last_change_tick = u32::MAX;
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*world.change_tick.get_mut() = 0;
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// component added: 0, changed: 0
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world.spawn().insert(C);
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// system last ran: u32::MAX
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let mut change_detected_system = IntoSystem::into_system(change_detected);
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change_detected_system.initialize(&mut world);
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// Since the world is always ahead, as long as changes can't get older than `u32::MAX` (which we ensure),
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// the wrapping difference will always be positive, so wraparound doesn't matter.
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assert!(change_detected_system.run((), &mut world));
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}
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#[test]
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fn change_tick_scan() {
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let mut world = World::new();
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// component added: 1, changed: 1
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world.spawn().insert(C);
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// a bunch of stuff happens, the component is now older than `MAX_CHANGE_AGE`
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*world.change_tick.get_mut() += MAX_CHANGE_AGE + CHECK_TICK_THRESHOLD;
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let change_tick = world.change_tick();
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let mut query = world.query::<ChangeTrackers<C>>();
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for tracker in query.iter(&world) {
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let ticks_since_insert = change_tick.wrapping_sub(tracker.component_ticks.added);
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let ticks_since_change = change_tick.wrapping_sub(tracker.component_ticks.changed);
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assert!(ticks_since_insert > MAX_CHANGE_AGE);
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assert!(ticks_since_change > MAX_CHANGE_AGE);
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}
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// scan change ticks and clamp those at risk of overflow
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world.check_change_ticks();
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for tracker in query.iter(&world) {
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let ticks_since_insert = change_tick.wrapping_sub(tracker.component_ticks.added);
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let ticks_since_change = change_tick.wrapping_sub(tracker.component_ticks.changed);
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assert!(ticks_since_insert == MAX_CHANGE_AGE);
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assert!(ticks_since_change == MAX_CHANGE_AGE);
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}
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}
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#[test]
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fn mut_from_res_mut() {
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let mut component_ticks = ComponentTicks {
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added: 1,
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changed: 2,
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};
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let ticks = Ticks {
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component_ticks: &mut component_ticks,
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last_change_tick: 3,
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change_tick: 4,
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};
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let mut res = R {};
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let res_mut = ResMut {
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value: &mut res,
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ticks,
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};
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let into_mut: Mut<R> = res_mut.into();
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assert_eq!(1, into_mut.ticks.component_ticks.added);
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assert_eq!(2, into_mut.ticks.component_ticks.changed);
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assert_eq!(3, into_mut.ticks.last_change_tick);
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assert_eq!(4, into_mut.ticks.change_tick);
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}
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#[test]
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fn mut_from_non_send_mut() {
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let mut component_ticks = ComponentTicks {
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added: 1,
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changed: 2,
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};
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let ticks = Ticks {
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component_ticks: &mut component_ticks,
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last_change_tick: 3,
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change_tick: 4,
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};
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let mut res = R {};
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let non_send_mut = NonSendMut {
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value: &mut res,
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ticks,
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};
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let into_mut: Mut<R> = non_send_mut.into();
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assert_eq!(1, into_mut.ticks.component_ticks.added);
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assert_eq!(2, into_mut.ticks.component_ticks.changed);
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assert_eq!(3, into_mut.ticks.last_change_tick);
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assert_eq!(4, into_mut.ticks.change_tick);
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}
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}
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