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								animate_shader.wgsl
							
						
					
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							add globals to mesh view bind group (#5409)
						
					
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				2022-09-28 04:20:27 +00:00 | 
			
		
			
			
			
			
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								array_texture.wgsl
							
						
					
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							Fix array_texture example (#7543)
						
					
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				2023-02-07 09:14:15 +00:00 | 
			
		
			
			
			
			
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								cubemap_unlit.wgsl
							
						
					
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							Support array / cubemap / cubemap array textures in KTX2  (#5325)
						
					
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				2022-07-30 07:02:58 +00:00 | 
			
		
			
			
			
			
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								custom_material_chromatic_aberration.wgsl
							
						
					
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							Fix post_processing and shader_prepass examples (#7419)
						
					
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				2023-01-30 22:53:08 +00:00 | 
			
		
			
			
			
			
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								custom_material_screenspace_texture.wgsl
							
						
					
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							adjust cluster index for viewport origin (#5947)
						
					
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				2022-09-15 21:58:14 +00:00 | 
			
		
			
			
			
			
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								custom_material.frag
							
						
					
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							Update shader_material_glsl example to include texture sampling (#5215)
						
					
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				2022-07-08 01:14:22 +00:00 | 
			
		
			
			
			
			
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								custom_material.vert
							
						
					
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							Update shader_material_glsl example to include texture sampling (#5215)
						
					
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				2022-07-08 01:14:22 +00:00 | 
			
		
			
			
			
			
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								custom_material.wgsl
							
						
					
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							update wgpu to 0.13 (#5168)
						
					
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				2022-07-14 21:17:16 +00:00 | 
			
		
			
			
			
			
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								custom_vertex_attribute.wgsl
							
						
					
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							update wgpu to 0.13 (#5168)
						
					
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				2022-07-14 21:17:16 +00:00 | 
			
		
			
			
			
			
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								game_of_life.wgsl
							
						
					
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							Remove unused code in game of life shader (#5349)
						
					
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				2022-07-17 15:24:24 +00:00 | 
			
		
			
			
			
			
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								instancing.wgsl
							
						
					
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							update wgpu to 0.13 (#5168)
						
					
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				2022-07-14 21:17:16 +00:00 | 
			
		
			
			
			
			
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								line_material.wgsl
							
						
					
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							Fix line material shader (#5348)
						
					
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				2022-07-17 15:02:57 +00:00 | 
			
		
			
			
			
			
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								post_process_pass.wgsl
							
						
					
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							Add low level post process example using a custom render pass (#6909)
						
					
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				2023-03-16 03:22:17 +00:00 | 
			
		
			
			
			
			
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								shader_defs.wgsl
							
						
					
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							update wgpu to 0.13 (#5168)
						
					
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				2022-07-14 21:17:16 +00:00 | 
			
		
			
			
			
			
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								show_prepass.wgsl
							
						
					
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							Allow prepass in webgl (#7537)
						
					
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				2023-03-02 02:23:06 +00:00 | 
			
		
			
			
			
			
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								texture_binding_array.wgsl
							
						
					
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							Use only one sampler in the array texture example. (#7405)
						
					
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				2023-01-29 15:08:21 +00:00 | 
			
		
			
			
			
			
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								tonemapping_test_patterns.wgsl
							
						
					
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							Initial tonemapping options (#7594)
						
					
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				2023-02-19 20:38:13 +00:00 |