bevy/crates/bevy_asset/src
Nathan Ward 0b67084e10 [assets] fix Assets being set as 'changed' each frame (#2280)
## Objective
- Fixes: #2275 
- `Assets` were being flagged as 'changed' each frame regardless of if the assets were actually being updated. 

## Solution
- Only have `Assets` change detection be triggered when the collection is actually modified. 
- This includes utilizing `ResMut` further down the stack instead of a `&mut Assets` directly.
2021-06-02 02:30:14 +00:00
..
diagnostic fix diagnostic length for asset count (#2165) 2021-05-14 19:31:36 +00:00
io Make some asset loading functions monomorphic (#1861) 2021-04-10 16:17:32 +00:00
asset_server.rs [assets] fix Assets being set as 'changed' each frame (#2280) 2021-06-02 02:30:14 +00:00
assets.rs [assets] fix Assets being set as 'changed' each frame (#2280) 2021-06-02 02:30:14 +00:00
filesystem_watcher.rs format comments (#1612) 2021-03-11 00:27:30 +00:00
handle.rs Various cleanups (#2046) 2021-05-01 20:07:06 +00:00
info.rs Bevy Reflection (#926) 2020-11-27 16:39:59 -08:00
lib.rs Hide re-exported docs (#1985) 2021-04-27 18:29:33 +00:00
loader.rs [assets] fix Assets being set as 'changed' each frame (#2280) 2021-06-02 02:30:14 +00:00
path.rs Fix errors and panics to typical Rust conventions (#968) 2020-12-02 11:31:16 -08:00