bevy/crates
Alice Cecile f5039a476d Mark .id() methods which return an Entity as must_use (#3750)
# Objective

- Calling .id() has no purpose unless you use the Entity returned
- This is an easy source of confusion for beginners.
- This is easily missed during refactors.

## Solution

- Mark the appropriate methods as #[must_use]
2022-01-23 14:24:37 +00:00
..
bevy_app Document sub apps (#3403) 2022-01-14 23:14:42 +00:00
bevy_asset Add a warning when watch_for_changes has no effect (#3684) 2022-01-21 00:29:29 +00:00
bevy_audio Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_core Change bevy_core::Name to implement Deref<Target = str> (#3681) 2022-01-17 21:30:17 +00:00
bevy_core_pipeline Add headless mode (#3439) 2022-01-08 10:39:43 +00:00
bevy_crevice Don't panic in macro shape validation (#3647) 2022-01-15 22:14:43 +00:00
bevy_derive Don't panic in macro shape validation (#3647) 2022-01-15 22:14:43 +00:00
bevy_diagnostic Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_dylib Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_dynamic_plugin Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_ecs Mark .id() methods which return an Entity as must_use (#3750) 2022-01-23 14:24:37 +00:00
bevy_ecs_compile_fail_tests Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_gilrs Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_gltf Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_input Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_internal Enable the doc_markdown clippy lint (#3457) 2022-01-09 23:20:13 +00:00
bevy_log Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_macro_utils Don't panic in macro shape validation (#3647) 2022-01-15 22:14:43 +00:00
bevy_math Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_pbr bevy_pbr: Do not panic when more than 256 point lights are added the scene (#3697) 2022-01-17 22:22:15 +00:00
bevy_reflect document more of bevy_reflect (#3655) 2022-01-14 19:09:44 +00:00
bevy_render rename Texture to Image in doc of from_buffer function (#3713) 2022-01-18 01:28:09 +00:00
bevy_scene Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_sprite Add headless mode (#3439) 2022-01-08 10:39:43 +00:00
bevy_tasks Document bevy_tasks and enable #![warn(missing_docs)] (#3509) 2022-01-16 04:53:22 +00:00
bevy_text Update docstrings for text_system and text2d_system (#3732) 2022-01-20 19:32:16 +00:00
bevy_transform Added docs for bevy_transform (#3516) 2022-01-14 18:47:48 +00:00
bevy_ui Update docstrings for text_system and text2d_system (#3732) 2022-01-20 19:32:16 +00:00
bevy_utils Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_window Enable the doc_markdown clippy lint (#3457) 2022-01-09 23:20:13 +00:00
bevy_winit do not set cursor grab on window creation if not asked for (#3617) 2022-01-15 20:29:58 +00:00