This PR adds normal maps on top of PBR #1554. Once that PR lands, the changes should look simpler. Edit: Turned out to be so little extra work, I added metallic/roughness texture too. And occlusion and emissive. Co-authored-by: Carter Anderson <mcanders1@gmail.com> |
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| .. | ||
| 3d_scene.rs | ||
| load_gltf.rs | ||
| msaa.rs | ||
| orthographic.rs | ||
| parenting.rs | ||
| pbr_textures.rs | ||
| pbr.rs | ||
| spawner.rs | ||
| texture.rs | ||
| update_gltf_scene.rs | ||
| wireframe.rs | ||
| z_sort_debug.rs | ||