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		fe7e31ea76
		
			
		
	
	
	
	
		
			
			When `cargo doc -Zunstable-options -Zrustdoc-scrape-examples` (trying to figure out why it doesn't work with bevy), I had the following warnings: ``` warning: unresolved link to `Quad` --> examples/2d/mesh2d.rs:1:66 | 1 | //! Shows how to render a polygonal [`Mesh`], generated from a [`Quad`] primitive, in a 2D scene. | ^^^^ no item named `Quad` in scope | = help: to escape `[` and `]` characters, add '\' before them like `\[` or `\]` = note: `#[warn(rustdoc::broken_intra_doc_links)]` on by default warning: `bevy` (example "mesh2d") generated 1 warning warning: unresolved link to `update_weights` --> examples/animation/morph_targets.rs:6:17 | 6 | //! See the [`update_weights`] system for details. | ^^^^^^^^^^^^^^ no item named `update_weights` in scope | = help: to escape `[` and `]` characters, add '\' before them like `\[` or `\]` = note: `#[warn(rustdoc::broken_intra_doc_links)]` on by default warning: public documentation for `morph_targets` links to private item `name_morphs` --> examples/animation/morph_targets.rs:7:43 | 7 | //! - How to read morph target names in [`name_morphs`]. | ^^^^^^^^^^^ this item is private | = note: this link will resolve properly if you pass `--document-private-items` = note: `#[warn(rustdoc::private_intra_doc_links)]` on by default warning: public documentation for `morph_targets` links to private item `setup_animations` --> examples/animation/morph_targets.rs:8:48 | 8 | //! - How to play morph target animations in [`setup_animations`]. | ^^^^^^^^^^^^^^^^ this item is private | = note: this link will resolve properly if you pass `--document-private-items` warning: `bevy` (example "morph_targets") generated 3 warnings warning: unresolved link to `Quad` --> examples/2d/mesh2d_vertex_color_texture.rs:1:66 | 1 | //! Shows how to render a polygonal [`Mesh`], generated from a [`Quad`] primitive, in a 2D scene. | ^^^^ no item named `Quad` in scope | = help: to escape `[` and `]` characters, add '\' before them like `\[` or `\]` = note: `#[warn(rustdoc::broken_intra_doc_links)]` on by default warning: `bevy` (example "mesh2d_vertex_color_texture") generated 1 warning warning: unresolved link to `UIScale` --> examples/ui/ui_scaling.rs:1:36 | 1 | //! This example illustrates the [`UIScale`] resource from `bevy_ui`. | ^^^^^^^ no item named `UIScale` in scope | = help: to escape `[` and `]` characters, add '\' before them like `\[` or `\]` = note: `#[warn(rustdoc::broken_intra_doc_links)]` on by default warning: `bevy` (example "ui_scaling") generated 1 warning warning: unresolved link to `dependencies` --> examples/app/headless.rs:5:6 | 5 | //! [dependencies] | ^^^^^^^^^^^^ no item named `dependencies` in scope | = help: to escape `[` and `]` characters, add '\' before them like `\[` or `\]` = note: `#[warn(rustdoc::broken_intra_doc_links)]` on by default warning: `bevy` (example "headless") generated 1 warning warning: unresolved link to `Material2d` --> examples/2d/mesh2d_manual.rs:3:26 | 3 | //! It doesn't use the [`Material2d`] abstraction, but changes the vertex buffer to include verte... | ^^^^^^^^^^ no item named `Material2d` in scope | = help: to escape `[` and `]` characters, add '\' before them like `\[` or `\]` = note: `#[warn(rustdoc::broken_intra_doc_links)]` on by default warning: `bevy` (example "mesh2d_manual") generated 1 warning ```
		
			
				
	
	
		
			46 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| //! This example only enables a minimal set of plugins required for bevy to run.
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| //! You can also completely remove rendering / windowing Plugin code from bevy
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| //! by making your import look like this in your Cargo.toml.
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| //!
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| //! ```toml
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| //! [dependencies]
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| //! bevy = { version = "*", default-features = false }
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| //! # replace "*" with the most recent version of bevy
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| //! ```
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| 
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| use bevy::{app::ScheduleRunnerPlugin, prelude::*, utils::Duration};
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| 
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| fn main() {
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|     // This app runs once
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|     App::new()
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|         .add_plugins(MinimalPlugins.set(ScheduleRunnerPlugin::run_once()))
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|         .add_systems(Update, hello_world_system)
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|         .run();
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| 
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|     // This app loops forever at 60 fps
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|     App::new()
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|         .add_plugins(
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|             MinimalPlugins.set(ScheduleRunnerPlugin::run_loop(Duration::from_secs_f64(
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|                 1.0 / 60.0,
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|             ))),
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|         )
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|         .add_systems(Update, counter)
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|         .run();
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| }
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| 
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| fn hello_world_system() {
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|     println!("hello world");
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| }
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| 
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| fn counter(mut state: Local<CounterState>) {
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|     if state.count % 60 == 0 {
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|         println!("{}", state.count);
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|     }
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|     state.count += 1;
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| }
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| 
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| #[derive(Default)]
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| struct CounterState {
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|     count: u32,
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| }
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