bevy/crates
Brezak f68bc01544
Run CheckVisibility after all the other visibility system sets have… (#12962)
# Objective

Make visibility system ordering explicit. Fixes #12953.

## Solution

Specify `CheckVisibility` happens after all other `VisibilitySystems`
sets have happened.

---------

Co-authored-by: Elabajaba <Elabajaba@users.noreply.github.com>
2024-04-18 20:33:29 +00:00
..
bevy_a11y
bevy_animation fix find_current_keyframe panic (#12931) 2024-04-13 22:32:21 +00:00
bevy_app Optimize Event Updates (#12936) 2024-04-13 14:11:28 +00:00
bevy_asset Fix a copy-paste typo doc (#13004) 2024-04-17 03:11:56 +00:00
bevy_audio Implement clone for most bundles. (#12993) 2024-04-16 16:37:09 +00:00
bevy_color Fix crates not building individually (#12948) 2024-04-14 00:06:03 +00:00
bevy_core Fix beta lints (#12980) 2024-04-16 02:46:46 +00:00
bevy_core_pipeline Document Camera coordinate space (#13012) 2024-04-18 13:02:15 +00:00
bevy_derive
bevy_dev_tools Fix crates not building individually (#12948) 2024-04-14 00:06:03 +00:00
bevy_diagnostic
bevy_dylib
bevy_dynamic_plugin
bevy_ecs Fix beta lints (#12980) 2024-04-16 02:46:46 +00:00
bevy_ecs_compile_fail_tests
bevy_encase_derive
bevy_gilrs
bevy_gizmos separating finite and infinite 3d planes (#12426) 2024-04-18 14:13:22 +00:00
bevy_gltf Fix crates not building individually (#12948) 2024-04-14 00:06:03 +00:00
bevy_hierarchy fix bevy_hierarchy crate optional feature bevy_app (#12943) 2024-04-13 04:46:00 +00:00
bevy_input Fix beta lints (#12980) 2024-04-16 02:46:46 +00:00
bevy_internal Instrument asset loading and processing. (#12988) 2024-04-16 12:02:11 +00:00
bevy_log
bevy_macro_utils Clean up some low level dependencies (#12858) 2024-04-08 19:45:42 +00:00
bevy_macros_compile_fail_tests
bevy_math separating finite and infinite 3d planes (#12426) 2024-04-18 14:13:22 +00:00
bevy_mikktspace Enable clippy::ref_as_ptr (#12918) 2024-04-10 20:16:48 +00:00
bevy_pbr Run CheckVisibility after all the other visibility system sets have… (#12962) 2024-04-18 20:33:29 +00:00
bevy_ptr Document the lifetime requirement of byte_offset and byte_add (#12893) 2024-04-08 17:13:35 +00:00
bevy_reflect separating finite and infinite 3d planes (#12426) 2024-04-18 14:13:22 +00:00
bevy_reflect_compile_fail_tests
bevy_render Run CheckVisibility after all the other visibility system sets have… (#12962) 2024-04-18 20:33:29 +00:00
bevy_scene Implement clone for most bundles. (#12993) 2024-04-16 16:37:09 +00:00
bevy_sprite Run CheckVisibility after all the other visibility system sets have… (#12962) 2024-04-18 20:33:29 +00:00
bevy_tasks Fix beta CI (#12913) 2024-04-09 17:33:59 +00:00
bevy_text Fix beta lints (#12980) 2024-04-16 02:46:46 +00:00
bevy_time Optimize Event Updates (#12936) 2024-04-13 14:11:28 +00:00
bevy_transform Make Transform::rotate_axis and Transform::rotate_local_axis use Dir3 (#12986) 2024-04-16 13:07:03 +00:00
bevy_ui Run CheckVisibility after all the other visibility system sets have… (#12962) 2024-04-18 20:33:29 +00:00
bevy_utils Cleanup the multithreaded executor (#12969) 2024-04-16 02:37:19 +00:00
bevy_window Fix beta lints (#12980) 2024-04-16 02:46:46 +00:00
bevy_winit Fix beta CI (#12913) 2024-04-09 17:33:59 +00:00