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bevy_a11y
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bevy_animation
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bevy_anti_aliasing
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Make TAA non-experimental, fixes (#18349)
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2025-06-02 16:04:08 +00:00 |
bevy_app
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Exclude ctrlc from bevy_app for the Nintendo 3DS (#19453)
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2025-06-02 22:21:57 +00:00 |
bevy_asset
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added get_many and get_many_mut for Assets<A>
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2025-06-03 22:16:53 +02:00 |
bevy_audio
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Allow restricting audio playback to a custom region (#19400)
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2025-05-29 18:45:37 +00:00 |
bevy_color
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More uninlined_format_args fixes (#19396)
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2025-05-28 02:35:18 +00:00 |
bevy_core_pipeline
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Remove Shader weak_handles from bevy_core_pipeline (except two). (#19395)
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2025-05-27 22:32:27 +00:00 |
bevy_derive
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bevy_dev_tools
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bevy_diagnostic
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Rename Timer::finished and Timer::paused to is_finished and is_paused (#19386)
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2025-05-27 22:24:18 +00:00 |
bevy_dylib
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bevy_ecs
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Trigger ArchetypeCreated event when new archetype is created (#19455)
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2025-06-02 22:27:45 +00:00 |
bevy_encase_derive
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bevy_gilrs
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refactor(utils): move SyncCell and SyncUnsafeCell to bevy_platform (#19305)
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2025-05-27 04:57:26 +00:00 |
bevy_gizmos
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Remove Shader weak_handles from bevy_gizmos. (#19394)
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2025-05-27 22:32:32 +00:00 |
bevy_gltf
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bevy_image
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Add resize_in_place to Image (#19410)
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2025-05-31 21:55:11 +00:00 |
bevy_input
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bevy_input_focus
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bevy_internal
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Exclude ctrlc from bevy_app for the Nintendo 3DS (#19453)
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2025-06-02 22:21:57 +00:00 |
bevy_log
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refactor(utils): move SyncCell and SyncUnsafeCell to bevy_platform (#19305)
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2025-05-27 04:57:26 +00:00 |
bevy_macro_utils
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bevy_math
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More uninlined_format_args fixes (#19396)
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2025-05-28 02:35:18 +00:00 |
bevy_mesh
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bevy_mikktspace
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bevy_pbr
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Fixed memory leak in bindless material (#19041)
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2025-05-30 19:36:56 +00:00 |
bevy_picking
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Updating mesh_picking doc to include RenderAssetUsages (#19413)
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2025-05-29 18:44:50 +00:00 |
bevy_platform
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refactor(utils): move SyncCell and SyncUnsafeCell to bevy_platform (#19305)
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2025-05-27 04:57:26 +00:00 |
bevy_ptr
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bevy_reflect
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Clarify PartialReflect::apply docs (#19250)
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2025-06-02 22:12:16 +00:00 |
bevy_remote
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bevy_render
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Make TAA non-experimental, fixes (#18349)
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2025-06-02 16:04:08 +00:00 |
bevy_scene
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Fix #19219 by moving observer triggers out of resource_scope (#19221)
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2025-05-30 19:33:47 +00:00 |
bevy_sprite
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Remove Shader weak_handles from bevy_sprite. (#19392)
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2025-05-27 04:01:34 +00:00 |
bevy_state
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Refactor state scoped events to match entities. (#19435)
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2025-05-31 20:14:14 +00:00 |
bevy_tasks
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bevy_text
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Remove apostrophes in possessive its (#19244)
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2025-05-26 19:53:14 +00:00 |
bevy_time
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Rename Timer::finished and Timer::paused to is_finished and is_paused (#19386)
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2025-05-27 22:24:18 +00:00 |
bevy_transform
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bevy_ui
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Unrequire VisibilityClass from Node (#17918)
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2025-05-31 08:18:01 +00:00 |
bevy_utils
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fix reference in example usage comments (#19434)
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2025-05-29 19:12:55 +00:00 |
bevy_window
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Allow unfocused window creation (#19237)
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2025-05-26 20:05:33 +00:00 |
bevy_winit
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Allow unfocused window creation (#19237)
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2025-05-26 20:05:33 +00:00 |