 1ba7429371
			
		
	
	
		1ba7429371
		
	
	
	
	
		
			
			# Objective Provide a starting point for #3951, or a partial solution. Providing a few comment blocks to discuss, and hopefully find better one in the process. ## Solution Since I am pretty new to pretty much anything in this context, I figured I'd just start with a draft for some file level doc blocks. For some of them I found more relevant details (or at least things I considered interessting), for some others there is less. ## Changelog - Moved some existing comments from main() functions in the 2d examples to the file header level - Wrote some more comment blocks for most other 2d examples TODO: - [x] 2d/sprite_sheet, wasnt able to come up with something good yet - [x] all other example groups... Also: Please let me know if the commit style is okay, or to verbose. I could certainly squash these things, or add more details if needed. I also hope its okay to raise this PR this early, with just a few files changed. Took me long enough and I dont wanted to let it go to waste because I lost motivation to do the whole thing. Additionally I am somewhat uncertain over the style and contents of the commets. So let me know what you thing please.
		
			
				
	
	
		
			26 lines
		
	
	
		
			658 B
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			26 lines
		
	
	
		
			658 B
		
	
	
	
		
			Rust
		
	
	
	
	
	
| //! Prints mouse button events.
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| 
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| use bevy::prelude::*;
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| 
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| fn main() {
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|     App::new()
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|         .add_plugins(DefaultPlugins)
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|         .add_system(mouse_click_system)
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|         .run();
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| }
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| 
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| // This system prints messages when you press or release the left mouse button:
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| fn mouse_click_system(mouse_button_input: Res<Input<MouseButton>>) {
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|     if mouse_button_input.pressed(MouseButton::Left) {
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|         info!("left mouse currently pressed");
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|     }
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| 
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|     if mouse_button_input.just_pressed(MouseButton::Left) {
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|         info!("left mouse just pressed");
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|     }
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| 
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|     if mouse_button_input.just_released(MouseButton::Left) {
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|         info!("left mouse just released");
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|     }
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| }
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