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2d_gizmos.rs
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Gizmo Arrows (#10550)
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2023-11-15 14:19:15 +00:00 |
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2d_shapes.rs
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Schedule-First: the new and improved add_systems (#8079)
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2023-03-18 01:45:34 +00:00 |
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2d_viewport_to_world.rs
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Add example for Camera::viewport_to_world (#7179)
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2023-09-11 18:52:11 +00:00 |
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bloom_2d.rs
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Update color and naming for consistency (#10367)
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2023-11-04 02:09:23 +00:00 |
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custom_gltf_vertex_attribute.rs
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Bevy Asset V2 (#8624)
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2023-09-07 02:07:27 +00:00 |
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mesh2d_manual.rs
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Swap material and mesh bind groups (#10485)
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2023-11-28 22:26:22 +00:00 |
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mesh2d_vertex_color_texture.rs
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Remove unnecessary path prefixes (#10749)
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2023-11-28 23:43:40 +00:00 |
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mesh2d.rs
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Remove unnecessary path prefixes (#10749)
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2023-11-28 23:43:40 +00:00 |
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move_sprite.rs
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Schedule-First: the new and improved add_systems (#8079)
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2023-03-18 01:45:34 +00:00 |
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pixel_perfect.rs
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Update color and naming for consistency (#10367)
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2023-11-04 02:09:23 +00:00 |
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rotation.rs
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Unify FixedTime and Time while fixing several problems (#8964)
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2023-10-16 01:57:55 +00:00 |
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sprite_flipping.rs
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Update color and naming for consistency (#10367)
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2023-11-04 02:09:23 +00:00 |
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sprite_sheet.rs
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Schedule-First: the new and improved add_systems (#8079)
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2023-03-18 01:45:34 +00:00 |
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sprite.rs
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Update color and naming for consistency (#10367)
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2023-11-04 02:09:23 +00:00 |
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text2d.rs
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Rename TextAlignment to JustifyText. (#10854)
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2023-12-05 03:00:41 +00:00 |
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texture_atlas.rs
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Remove unnecessary ResMut in examples (#10879)
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2023-12-05 15:42:32 +00:00 |
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transparency_2d.rs
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Schedule-First: the new and improved add_systems (#8079)
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2023-03-18 01:45:34 +00:00 |