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3d_gizmos.rs
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Gizmo Arrows (#10550)
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2023-11-15 14:19:15 +00:00 |
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3d_scene.rs
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Update default ClearColor to better match Bevy's branding (#10339)
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2023-11-03 12:57:38 +00:00 |
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3d_shapes.rs
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Schedule-First: the new and improved add_systems (#8079)
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2023-03-18 01:45:34 +00:00 |
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3d_viewport_to_world.rs
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Add example for Camera::viewport_to_world (#7179)
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2023-09-11 18:52:11 +00:00 |
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anti_aliasing.rs
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Add [lints] table, fix adding #![allow(clippy::type_complexity)] everywhere (#10011)
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2023-11-18 20:58:48 +00:00 |
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atmospheric_fog.rs
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Update default ClearColor to better match Bevy's branding (#10339)
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2023-11-03 12:57:38 +00:00 |
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blend_modes.rs
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Update default ClearColor to better match Bevy's branding (#10339)
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2023-11-03 12:57:38 +00:00 |
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bloom_3d.rs
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Update default ClearColor to better match Bevy's branding (#10339)
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2023-11-03 12:57:38 +00:00 |
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deferred_rendering.rs
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Update color and naming for consistency (#10367)
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2023-11-04 02:09:23 +00:00 |
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fog.rs
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Fix fog color being inaccurate (#10226)
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2023-10-23 12:45:18 +00:00 |
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generate_custom_mesh.rs
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Remove unnecessary ResMut in examples (#10879)
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2023-12-05 15:42:32 +00:00 |
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lighting.rs
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standardize instructions in examples (#8478)
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2023-04-26 19:52:31 +00:00 |
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lines.rs
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Add consuming builder methods for more ergonomic Mesh creation (#10056)
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2023-10-09 19:47:41 +00:00 |
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load_gltf.rs
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Update default ClearColor to better match Bevy's branding (#10339)
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2023-11-03 12:57:38 +00:00 |
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orthographic.rs
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Schedule-First: the new and improved add_systems (#8079)
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2023-03-18 01:45:34 +00:00 |
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parallax_mapping.rs
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Add consuming builder methods for more ergonomic Mesh creation (#10056)
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2023-10-09 19:47:41 +00:00 |
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parenting.rs
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Schedule-First: the new and improved add_systems (#8079)
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2023-03-18 01:45:34 +00:00 |
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pbr.rs
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Update default ClearColor to better match Bevy's branding (#10339)
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2023-11-03 12:57:38 +00:00 |
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render_to_texture.rs
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impl From<Color> for ClearColorConfig (#10734)
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2023-11-26 20:48:03 +00:00 |
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shadow_biases.rs
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shadow_biases: Support moving the light position and resetting biases (#10185)
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2023-10-19 14:41:39 +00:00 |
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shadow_caster_receiver.rs
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Add [lints] table, fix adding #![allow(clippy::type_complexity)] everywhere (#10011)
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2023-11-18 20:58:48 +00:00 |
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skybox.rs
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Replace all usages of texture_descritor.size.* with the helper methods (#10227)
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2023-10-23 20:49:02 +00:00 |
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spherical_area_lights.rs
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Update default ClearColor to better match Bevy's branding (#10339)
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2023-11-03 12:57:38 +00:00 |
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split_screen.rs
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Refactor EventReader::iter to read (#9631)
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2023-08-30 14:20:03 +00:00 |
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spotlight.rs
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Update default ClearColor to better match Bevy's branding (#10339)
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2023-11-03 12:57:38 +00:00 |
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ssao.rs
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Add [lints] table, fix adding #![allow(clippy::type_complexity)] everywhere (#10011)
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2023-11-18 20:58:48 +00:00 |
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texture.rs
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Schedule-First: the new and improved add_systems (#8079)
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2023-03-18 01:45:34 +00:00 |
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tonemapping.rs
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Rename TextAlignment to JustifyText. (#10854)
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2023-12-05 03:00:41 +00:00 |
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transmission.rs
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Add [lints] table, fix adding #![allow(clippy::type_complexity)] everywhere (#10011)
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2023-11-18 20:58:48 +00:00 |
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transparency_3d.rs
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Fixed several missing links in docs. (#8117)
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2023-04-23 17:28:36 +00:00 |
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two_passes.rs
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Schedule-First: the new and improved add_systems (#8079)
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2023-03-18 01:45:34 +00:00 |
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update_gltf_scene.rs
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Update default ClearColor to better match Bevy's branding (#10339)
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2023-11-03 12:57:38 +00:00 |
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vertex_colors.rs
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Schedule-First: the new and improved add_systems (#8079)
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2023-03-18 01:45:34 +00:00 |
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wireframe.rs
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Configurable colors for wireframe (#5303)
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2023-10-13 00:06:24 +00:00 |