bevy/crates/bevy_render/src
Light Ning dd2001f2f1 bevy_render: add a small color box to each color (#4387)
# Objective

- bevy_render: add a small color box to each color

## Solution

![bevy_color_doc](https://user-images.githubusercontent.com/1318472/161241226-e7632a90-f526-44de-a68e-ff63b848164b.png)

---

## Changelog
2022-04-01 20:52:22 +00:00
..
camera ParamSet for conflicting SystemParam:s (#2765) 2022-03-29 23:39:38 +00:00
color bevy_render: add a small color box to each color (#4387) 2022-04-01 20:52:22 +00:00
mesh Fix loading non-TriangleList meshes without normals in gltf loader (#4376) 2022-03-31 20:43:01 +00:00
primitives Faster view frustum culling (#4181) 2022-03-19 04:41:28 +00:00
render_graph bevy_render: Support removal of nodes, edges, subgraphs (#3048) 2022-03-21 23:58:37 +00:00
render_phase Compute Pipeline Specialization (#3979) 2022-03-23 00:27:26 +00:00
render_resource use error scope to handle errors on shader module creation (#3675) 2022-03-29 22:39:14 +00:00
renderer Use more ergonomic span syntax (#4246) 2022-03-18 04:19:21 +00:00
texture Introduce SystemLabel's for RenderAssetPlugin, and change Image preparation system to run before others (#3917) 2022-03-29 19:44:45 +00:00
view ParamSet for conflicting SystemParam:s (#2765) 2022-03-29 23:39:38 +00:00
lib.rs unsafeify World::entities_mut (#4093) 2022-03-30 23:52:45 +00:00
render_asset.rs Introduce SystemLabel's for RenderAssetPlugin, and change Image preparation system to run before others (#3917) 2022-03-29 19:44:45 +00:00
render_component.rs Obviate the need for RunSystem, and remove it (#3817) 2022-03-15 02:16:55 +00:00
settings.rs bevy_render: Use RenderDevice to get limits/features and expose AdapterInfo (#3931) 2022-02-16 21:17:37 +00:00