..
batched_uniform_buffer.rs
Fix *most* clippy lints ( #15906 )
2024-10-14 20:52:35 +00:00
bind_group_entries.rs
Ugrade to wgpu version 25.0 ( #19563 )
2025-06-26 19:41:47 +00:00
bind_group_layout_entries.rs
Ugrade to wgpu version 25.0 ( #19563 )
2025-06-26 19:41:47 +00:00
bind_group_layout.rs
refactor(render): move WgpuWrapper into bevy_utils ( #19303 )
2025-05-27 03:43:49 +00:00
bind_group.rs
Type erased materials ( #19667 )
2025-06-27 22:57:24 +00:00
bindless.rs
Ugrade to wgpu version 25.0 ( #19563 )
2025-06-26 19:41:47 +00:00
buffer_vec.rs
Add write_buffer_range to RawBufferVec and BufferVec ( #19775 )
2025-06-24 00:33:41 +00:00
buffer.rs
refactor(render): move WgpuWrapper into bevy_utils ( #19303 )
2025-05-27 03:43:49 +00:00
gpu_array_buffer.rs
Add newlines before impl blocks ( #19746 )
2025-06-22 23:07:02 +00:00
mod.rs
spec_v2: minor revisions ( #19923 )
2025-07-03 17:49:04 +00:00
pipeline_cache.rs
Make render and compute pipeline descriptors defaultable. ( #19903 )
2025-07-02 18:47:27 +00:00
pipeline_specializer.rs
Rename bevy_platform_support to bevy_platform ( #18813 )
2025-04-11 23:13:28 +00:00
pipeline.rs
Make render and compute pipeline descriptors defaultable. ( #19903 )
2025-07-02 18:47:27 +00:00
resource_macros.rs
bevy_render: Apply #![deny(clippy::allow_attributes, clippy::allow_attributes_without_reason)] ( #17194 )
2025-01-06 23:10:58 +00:00
shader.rs
Ugrade to wgpu version 25.0 ( #19563 )
2025-06-26 19:41:47 +00:00
specializer.rs
spec_v2: minor revisions ( #19923 )
2025-07-03 17:49:04 +00:00
storage_buffer.rs
Update render_resource gpu buffer doc comments ( #17118 )
2025-01-28 05:13:04 +00:00
texture.rs
refactor(render): move WgpuWrapper into bevy_utils ( #19303 )
2025-05-27 03:43:49 +00:00
uniform_buffer.rs
Use target_abi = "sim" instead of ios_simulator feature ( #17702 )
2025-02-11 23:01:26 +00:00