This updates the `pipelined-rendering` branch to use the latest `bevy_ecs` from `main`. This accomplishes a couple of goals: 1. prepares for upcoming `custom-shaders` branch changes, which were what drove many of the recent bevy_ecs changes on `main` 2. prepares for the soon-to-happen merge of `pipelined-rendering` into `main`. By including bevy_ecs changes now, we make that merge simpler / easier to review. I split this up into 3 commits: 1. **add upstream bevy_ecs**: please don't bother reviewing this content. it has already received thorough review on `main` and is a literal copy/paste of the relevant folders (the old folders were deleted so the directories are literally exactly the same as `main`). 2. **support manual buffer application in stages**: this is used to enable the Extract step. we've already reviewed this once on the `pipelined-rendering` branch, but its worth looking at one more time in the new context of (1). 3. **support manual archetype updates in QueryState**: same situation as (2).
33 lines
1.3 KiB
TOML
33 lines
1.3 KiB
TOML
[package]
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name = "bevy_ui"
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version = "0.5.0"
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edition = "2018"
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description = "A custom ECS-driven UI framework built specifically for Bevy Engine"
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homepage = "https://bevyengine.org"
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repository = "https://github.com/bevyengine/bevy"
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license = "MIT OR Apache-2.0"
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keywords = ["bevy"]
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[dependencies]
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# bevy
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bevy_app = { path = "../bevy_app", version = "0.5.0" }
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bevy_asset = { path = "../bevy_asset", version = "0.5.0" }
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bevy_core = { path = "../bevy_core", version = "0.5.0" }
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bevy_derive = { path = "../bevy_derive", version = "0.5.0" }
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bevy_ecs = { path = "../bevy_ecs", version = "0.5.0" }
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bevy_input = { path = "../bevy_input", version = "0.5.0" }
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bevy_log = { path = "../bevy_log", version = "0.5.0" }
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bevy_math = { path = "../bevy_math", version = "0.5.0" }
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bevy_reflect = { path = "../bevy_reflect", version = "0.5.0", features = ["bevy"] }
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bevy_render = { path = "../bevy_render", version = "0.5.0" }
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bevy_sprite = { path = "../bevy_sprite", version = "0.5.0" }
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bevy_text = { path = "../bevy_text", version = "0.5.0" }
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bevy_transform = { path = "../bevy_transform", version = "0.5.0" }
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bevy_window = { path = "../bevy_window", version = "0.5.0" }
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bevy_utils = { path = "../bevy_utils", version = "0.5.0" }
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# other
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stretch = "0.3.2"
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serde = {version = "1", features = ["derive"]}
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smallvec = { version = "1.6", features = ["union", "const_generics"] }
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