bevy/crates/bevy_core_pipeline/src
Robert Swain fee7a26137 Tracy spans around main 3D passes (#4182)
# Objective

- Make visible how much time is spent building the Opaque3d, AlphaMask3d, and Transparent3d passes

## Solution

- Add a `trace` feature to `bevy_core_pipeline`
- Add tracy spans around the three passes
- I didn't do this for shadows, sprites, etc as they are only one pass in the node. Perhaps it should be split into 3 nodes to allow insertion of other nodes between...?
2022-03-19 12:57:47 +00:00
..
clear_pass_driver.rs Replace old renderer with new renderer (#3312) 2021-12-14 03:58:23 +00:00
clear_pass.rs Make get_resource (and friends) infallible (#4047) 2022-02-27 22:37:18 +00:00
lib.rs use marker components for cameras instead of name strings (#3635) 2022-03-12 00:41:06 +00:00
main_pass_2d.rs Make get_resource (and friends) infallible (#4047) 2022-02-27 22:37:18 +00:00
main_pass_3d.rs Tracy spans around main 3D passes (#4182) 2022-03-19 12:57:47 +00:00
main_pass_driver.rs use marker components for cameras instead of name strings (#3635) 2022-03-12 00:41:06 +00:00