bevy/crates/bevy_render/src
Robert Swain 6c085cba47 bevy_render: Support removal of nodes, edges, subgraphs (#3048)
Add support for removing nodes, edges, and subgraphs. This enables live re-wiring of the render graph.

This was something I did to support the MSAA implementation, but it turned out to be unnecessary there. However, it is still useful so here it is in its own PR.

Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2022-03-21 23:58:37 +00:00
..
camera register Camera{2,3}d components for reflection (#4269) 2022-03-20 21:54:11 +00:00
color Add conversions from Color to u32 (#4088) 2022-03-08 00:46:03 +00:00
mesh Mesh vertex buffer layouts (#3959) 2022-02-23 23:21:13 +00:00
primitives Faster view frustum culling (#4181) 2022-03-19 04:41:28 +00:00
render_graph bevy_render: Support removal of nodes, edges, subgraphs (#3048) 2022-03-21 23:58:37 +00:00
render_phase Expose draw indirect (#4056) 2022-02-28 10:26:49 +00:00
render_resource remove Events from bevy_app, they now live in bevy_ecs (#4066) 2022-03-01 19:33:56 +00:00
renderer Use more ergonomic span syntax (#4246) 2022-03-18 04:19:21 +00:00
texture KTX2/DDS/.basis compressed texture support (#3884) 2022-03-15 22:26:46 +00:00
view Faster view frustum culling (#4181) 2022-03-19 04:41:28 +00:00
lib.rs Use more ergonomic span syntax (#4246) 2022-03-18 04:19:21 +00:00
render_asset.rs Obviate the need for RunSystem, and remove it (#3817) 2022-03-15 02:16:55 +00:00
render_component.rs Obviate the need for RunSystem, and remove it (#3817) 2022-03-15 02:16:55 +00:00
settings.rs